GamesRadar+ Verdict
Pros
- +
Interesting story structure
- +
Decent voice acting
- +
Some cool battles
Cons
- -
Atrocious visuals
- -
Bad collision detection
- -
Borning background music
Why you can trust GamesRadar+
Oct 8, 2007
From Odin Sphere to Persona 3, Atlus has sure had a successful bunch of games this year. The recently released Growlanser: Heritage of War seems to have gotten the best localization treatment: an 80-page artbook, three pins, a keychain, a media disc, and more - all for the typical retail price. The package itself is neat, but just like any Christmas package full of underwear and deoderant, Growlanser: Heritage of War turns out to be disappointing and thoughtful at the same time.
The Growlanser series has always had an RTS-lite battle system. In Growlanser, it’s very similar, but manages to collect new problems for its 2D-to-3D adaptation. Hitting enemies can be a chore; characters may find themselves standing still during intense combat. The transition from menu-selection to actual combat can grow tiresom, too. (Thankfully, for ordinary battles, you can put on“automatic”.) Still, just like former Growlanser titles, Heritage of War manages to provide us with a lot of strategic and oftentimes innovative battles. It’s nice to have a variety of objectives. Other typical RPG necessities, like dungeons and towns, are all here, but they’re usually limited in scope, unfortunately.
More info
Genre | Strategy |
Description | Growlanser is not one of Atlus's better releases this year. For fans of the series this will probably be an enjoyable, but disappointing adventure. |
Platform | "PS2" |
US censor rating | "Teen" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
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