GTA remastered trilogy leak suggests sweeping visual upgrades and GTA 5-style controls
The GTA remasters will likely be more than upscaled ports
The GTA remastered trilogy will have a number of substantial visual upgrades as well as GTA 5-style controls and targeting, according to a new leak.
The information comes from a since-deleted article from a Rockstar support page spotted and shared by GTA Forums user alloc8or, who leaked the GTA remastered trilogy's achievements yesterday. A description of the upcoming remaster – which includes GTA 3, GTA: Vice City, and GTA: San Andreas – describes a bevy of enhancements "across-the-board" as well as a revamped control scheme similar to GTA 5's.
"Three iconic cities, three epic stories," the leaked description reads. "Play the genre-defining classics of the original Grand Theft Auto Trilogy: Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas updated for a new generation, now with across-the-board enhancements including brilliant new lighting and environmental upgrades, high-resolution textures, increased draw distances, Grand Theft Auto V-style controls and targeting, and much more, bringing these beloved worlds to life with all new levels of detail."
Rumors first surfaced of the GTA remastered trilogy – officially titled Grand Theft Auto: The Trilogy — The Definitive Edition – back in February, but Rockstar only just confirmed the project last week. There's no release date just yet, but Rockstar has confirmed it's launching this year on PS4, PS5, Xbox One, Xbox Series X, Nintendo Switch, and PC via the Rockstar Launcher, with mobile versions to follow in the first half of 2022.
For everything else coming this year, check out our extensive guide to new games of 2021.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.