GTA: Vice City hits iOS and Android December 6
$5 update of 80s open-world crime game headed to mobile
Grand Theft Auto: Vice City is coming to iOS and Android on December 6 for $5. The 10th anniversary remake of the game for mobile devices will land with enhanced graphics and full touch controls on mobile devices, much like its predecessor Grand Theft Auto III.
Rockstar's Newswire promises high-resolution textures, updated character models and lighting effects, and more precise targeting and firing mechanics with customizable controls--which is good, since firefights were no great shakes on the original GTA III and could be even tougher to manage when it made the jump to touchscreens.
Rockstar promises a new trailer for the 10th anniversary celebration in coming weeks, as well as the obligatory limited-edition merch. Check out the list of supported mobile platforms for GTA: Vice City below.
Apple iOS Devices: iPad, iPhone 4, 4S & 5, iPod touch 4th & 5th Generation
Android Phones: Motorola Razr, Razr Maxx, Razr Maxx HD, Motorola Atrix, Motorola Photon, Motorola Droid Bionic, HTC Rezound, HTC One X, HTC One S, HTC Evo 3D, HTC Sensation, HTC Droid Incredible 2, Samsung Galaxy Nexus, Samsung Nexus S, Samsung Galaxy Note 1 & 2, Samsung S2, Samsung Galaxy R, Sony Xperia Play, Sony Xperia S, P, T & TL, Sony Walkman Z Series Media Player, Samsung Galaxy S2, Samsung Galaxy S3, Google Nexus 4
Android Tablets: Acer Iconia, Asus Eee Pad Transformer, Asus Eee Pad Transformer Prime, LG Optimus Pad, Medion Lifetab, Motorola Xoom, Samsung Galaxy Tab 8.9 / 10.1, Samsung Galaxy Tab 2, Samsung Galaxy Note 10.1, Sony Tablet S, Sony Tablet P, Toshiba Thrive, HTC Flyer, Google Nexus 7, Google Nexus 10
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I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.