Guilty Gear Strive devs investigating severe exploits "with full urgency and seriousness"
Arc System Works is near to a fix
After an exploit in Guilty Gear Strive left players open to forced crashes, developer Arc System Works is investigating.
The exploit first popped up last month in December 2022. Guilty Gear Strive streamers were effectively being pushed out of the fighting game, due to an exploit where hackers were able to remotely change the names of players during a match, causing their game to immediately crash.
Additionally, hackers were able to cause huge memory leaks in Guilty Gear Strive. Not only did this render portions of the game difficult to play (timing is everything in fighting games, after all), but the exploit could disrupt the arcade, Dojo, and training modes of Guilty Gear Strive entirely.
Now, on January 13, developer Arc System Works has officially acknowledged the exploit via the statement below. The studio begins by describing the exploits themselves, in case players weren't already aware, before adding that it's "investigating this case with full urgency and seriousness."
Notice regarding the recent exploit attacks in Guilty Gear -Strive-: pic.twitter.com/AhIxxaVQqfJanuary 13, 2023
In fact, Arc System Works reveals it's "moving towards implementing a prompt solution." Considering the attacks have been taking place among Guilty Gear Strive's community since roughly Christmas 2022, this will come as a huge relief for the community and streamers at large.
Finally, Arc System Works recommends immediately exiting online play should you find yourself at the mercy of hackers, and contacting the developer's support team immediately. It's also worth noting that using any third-party tools that affect Guilty Gear Strive will hamper the support team's progress.
If you're keen to delve into other fighting games like Street Fighter 6 over the coming months, keep an eye on our new games 2023 guide for more.
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.