Halo: Reach "The Battle Begins" trailer utterly dissected

Here it comes. Bungie has told us over and over that Reach will be their final installment in the Halo franchise, so it stands to reason that the developer is going to go all out. We’ve torn the trailer apart frame by frame and piece by piece to see just what’s in it and what it means for that little game we’ll all be playing in September.

First, let’s take a look at the video itself:

Those goose bumps should go away in a few minutes, but if they’re not gone in four hours, consult a physician. OK, here we go.


Above: Well Halo is space sci-fi, so it makes sense for the opening shot to be of the final frontier


Above: And there’s where we’ll be spending most of our time. Apparently still in the Pangaea phase, Reach would be a perfect world to colonize


Above: Ooh. Who’s this? Hopping of the Warthog, not even tipping his driver? Surely not the protagonist, SPARTAN-B312? At least everything seems calm as the Falcon in the background slowly patrols the perimeter


Above: Two Falcons fly through tranquil, misty skies. Passengers: If you look to the bottom right, you’ll see a pair of windmills based on experimental real-world models designed to take up much less space (and pose less of a hazard to birds) than the current fan-blade standard


Above: Uh-oh. Oh boy. Covenant Cruiser off the port side! You’ll notice that the Planetary Defense Cannons on the bottom right are eerily silent. Looks like something’s is about to go or has already gone down


Above: Carter-A259 gets a closer look at the Covenant War Vessel


Above: Catherine-B320 decides to have a little chat with everyone. You can tell by the way she sticks her knife in the ground that it’s probably not about who’s bringing the nachos to next week’s potluck


Above: Finally, we get to see Spartans with their helmets off. It’s … strangely anti-climactic


Above: Noble team has a look at what the Covenant is up to. Judging from the multi-colored fluorescents, it’s either a rave or something much worse


Above: While we’re waiting on Peter Jackson, we’ll have our own Lord of the Rings-style Halo battle. Wide open spaces and no cover means that this is going to turn nasty real fast


Above: But of course it will be the Spartans leading the charge. By the way, would someone tell the jackass on the turret that he’s facing the wrong way?

CATEGORIES
Latest in Halo
Halo 3
Halo 3 streamers claim a world record by beating the game's near-impossible LASO challenge in only 4 hours without dying once
halo
Microsoft said "'Nah'" to the Halo x Doom crossover pitched for Amazon's Secret Level, but I'm crossing my fingers for Season 2
Last Spartan Standing
With Concord in the rearview, Halo Infinite dev is glad it's still kicking "in a climate where games can be shut down with little notice"
Master Chief holds a beaming energy sword in our first look at Project Foundry
Almost 100GB of classic Halo content has leaked online, including the 1999 demo from when the legendary FPS was in third person
Halo Wars promo image showing top-down RTS combat
Master Chief's absence from Halo Wars wasn't Bungie's fault, it was a move to make players "care about everybody else" in the RTS
Halo 2
The Halo 2 Arbiter mission that Bungie scrapped 21 years ago has been officially restored as a playable Master Chief Collection mod
Latest in Features
Asssassin's Creed Shadows kusarigama
My favorite weapon in Assassin's Creed Shadows is also the most misunderstood
Imai Sokyu leads the tea ceremony in Assassin's Creed Shadows
Assassin's Creed Shadows' tea ceremony quest is one of the game's best moments, but I wish Ubisoft would give us even higher stakes
Bloodborne
10 years on, Bloodborne remains an unmatchable feat of atmosphere thanks to the mind-boggling oppressive scale of Yharnam
Cropped key art for Revenge of the Savage Planet showing two player characters running away from lots of green goo, flanked by various googly-eyed wildlife
Revenge of the Savage Planet is a refreshingly colorful and light-hearted co-op throwback to the carefree action platformers of the noughties
Yasuke looks at a shrine in the water in Assassin's Creed Shadows On The Radar
"We don't want to force one terabyte of data on the players": Assassin's Creed Shadows' tech director on the clever tricks Ubisoft uses to "go beyond" current-gen
Kill Team: Blood and Zeal box on a wooden surface
Kill Team: Blood and Zeal pre-orders just went live, and I wish other Warhammer games were this weird