Halo who?

Haze
It's easy to play as a guy who's saving every sentient form of life in the universe. It's easy to play with a bunch of agreeable NPCs that seem impressed with everything you do - even after repeatedly whacking them upside the head with the butt of your rifle.

But it's a lot tougher - and a hell of a lot more interesting - to play a game that makes you uncomfortable, that makes you question your perception of what's going on around you, that makes you wonder if you're on the right side, and if there's even such a thing as a right side. That's what developer Free Radical is aiming for in Haze.

"I don't think you will see in any other game points in the narrative, in cut-scenes or cinematic gameplay moments, where people are calling you a pussy - telling you that you're not with the program, that you're a liability to the team," said David Doak, co-founder of Free Radical during a refreshingly open discussion at a recent Ubisoft event. "Haze puts [you] in this warzone, where other people are perhaps doing things where a line has been crossed. You're going to think, 'These guys have gone too far.' And you'll have to ask yourself, 'Are you part of this now?'"

You won't find moral ambiguity like this in Halo 3's black and white world filled with its stock "good guys vs bad guys" mentality. If your interest is piqued, clickhere to check out our latest preview.

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