Here's how Battlefield 1 aims to make melee weapons matter again

Modern warfare doesn't involve much close-quarters or melee fighting, but back in the era that Battlefield 1 is portraying, clubs, knives, bayonets, shovels, pickaxes, and more were all fair game. So how is DICE making sure that melee weapons feel fair and significant?

"Roughly speaking, there are three distinct melee weapon classes in Battlefield 1, each with their own pros and cons: knives, clubs, and bladed/specials. They primarily differ in three stats: the speed at which you can swing them, the damage they deal with each hit that connects, and how easy they are to perform a brutal takedown with," reads a new post on the official Battlefield website, before breaking down just how each category feels different in a player's hands.

Knives

"A knife, for example, deals a low amount of damage, it is by far the quickest to perform consecutive swings with, and it has a much bigger takedown zone than other melee weapon types. This means that if you go for a stealthy kill from behind, a knife will give you the biggest possible zone behind an enemy player from where a brutal takedown can be performed."

Clubs

"Clubs are jacks of all trades: they deal medium damage at medium speed, and have a medium-sized takedown zone."

Specials

"The bladed/special melee weapons such as the hatchet, shovel, and pickaxe are the heaviest hitters, but also the slowest. They also have the smallest takedown zone."

Bayonet charge

Another new addition that Battlefield 1 brings to the… erm, battlefield is the bayonet charge. This move grants players an increase in sprint speed, a reduction in bullet damage, and should it connect with an enemy, you'll perform a takedown they have no chance of blocking. It's also risky and highly visible, so you'll need to employ it tactically.

Of course, I prefer to stay far, far away, or safe in the driver's seat of a vehicle. Then you don't have to worry about knives in your back or clubs to the face at all. Problem solved.

Seen something newsworthy? Tell us!

GIFs created from video captured by Spliddo

Sam Prell

Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.

Latest in Action
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows' DLC will take place after the main game's "definite ending" in a "spookier" location, creative director says
Link and Epona
A Zelda movie is finally happening, but Nintendo's Shigeru Miyamoto used to adamantly oppose the idea even "if Steven Spielberg himself" wanted to do it
Absolum
The other devs behind the best retro beat-em-up in recent memory are making a co-op roguelike brawler that "channels the spirit" of Capcom's classic D&D games
best zombie games
"Don't bet on there being more of Last of Us": Asked about The Last of Us 3, Naughty Dog's Neil Druckmann says "this could be it"
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows devs added a Canon Mode removing RPG choices after Odyssey fans "expressed their disappointment" over not having a "definitive" story
Marvel 1943: Rise of Hydra
Marvel 1943: Rise of Hydra is still on track for 2025, Black Panther actor claims: "We're thinking like a Christmas situation"
Latest in News
Snow falls as guards in armor and red highlights wait in Wuchang: Fallen Feathers
Black Myth: Wukong empowered fellow soulslike devs to become China's first "elite" devs on par with Naughty Dog or Capcom: "The market has been validated"
Liam Neeson as Qui-Gon Jinn in Star Wars: The Phantom Menace
After 26 years, a secret Star Wars reference to George Lucas has been uncovered: "We got a new Phantom Menace Easter Egg before GTA 6"
Windstorm: The Legend of Khiimori
This stunning open-world horse game smashed its $65,000 Kickstarter goal straight away, and it's bringing my favorite part of Red Dead Redemption 2 to 13th-century Mongolia
Robert Pattinson in Mickey 17
Parasite and Mickey 17 director Bong Joon Ho doesn't want to make a franchise film – unless it's an Alien musical
Four adventurers journey into a dim dungeon
Dark and Darker's legal battles are far from over as the popular extraction RPG has been pulled from the Epic Games Store again
Discord
Discord is reportedly "in early talks with banks" about going public, but the company won't comment on "rumours or speculation"