Ubisoft has revealed the first look at "early concept art" for its Splinter Cell Remake.
In a new video celebrating the series 20th anniversary, Ubisoft shared a handful of images from the remake, which it announced in December 2021.
Splinter Cell Remake early concept art pic.twitter.com/OLJjaaB3VPNovember 17, 2022
Unsurprisingly, much of the artwork focuses on Sam Fisher lurking in the shadows, preparing to take down some unsuspecting goons. Only one of the images deviates significantly, showing off a large building in the pouring rain.
What's interesting about the concept art is how much of it appears to focus on the contrast between light and dark. Several shots are bathed in golden light, the sun or bright bulbs making a stark contrast with Fisher himself. It's a very pretty, golden hour-esque effect that could look beautiful if it makes it to the game itself.
That comes from "ray-traced illumination, which gives you much more realistic lighting effects," according to technical director Christian Carriere. The video goes into the extra work that Ubisoft is able top put into the game thanks to improvements in visual and audio design - Carriere says that sound will be absorbed in different ways by different materials, and bounce around levels in a way that much more realistic.
Fans had been facing rumours of a new Splinter Cell game for years ahead of Ubisoft's announcement last year, but it looks as though we'll be waiting a good while longer to go on Fisher's next adventure. Back in December, the game was in "the very earliest stages of development," and with only concept art shown off so far, we're likely still some way out.
Prefer going quiet to going loud? Here are some of the best stealth games out there.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.