Hitman has six levels, two price options, and three months of updates
Agent 47 will stalk the streets of Paris, Sapienza, and Marrakesh starting on March 11, 2016, Hitman developer IO Interactive announced in a post on its official website today. The developer also revealed more about how its live update plan will work, including a discounted option for players who aren't sold on the concept.
The March release will include the three aforementioned locations, six campaign missions, and a total of 800 unique targets that players can creatively doom in their very own shareable Contracts missions. It will also include access to all the live events IO plans to host across those stages throughout the life of Hitman. If that sounds like enough silent assassination for you, you can get it for $34.99 in the Intro Pack.
Or, if you'd rather get the whole package up front, you can pay the standard $59.99 for the full game and beta access on PC and PS4. On top of the Intro Pack's contents, you'll get new sandbox stages (a Thailand level arriving in April, the United States in May, and Japan in July), new campaign missions, more Contracts targets, and more weekly live hits and events for the new stages.
If you play the Intro Pack and decide you want more, you can spend $29.99 for the Upgrade Pack, which will unlock all the rest of the content as it rolls out - except beta access, because that will already be done (duh). If you're more of a visual purchaser, here's an infographic from IO to help you decide.
Seen something newsworthy? Tell us!
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.
Avowed might look like Skyrim, but its director says Obisidian's new fantasy RPG is actually much closer to The Outer Worlds than anything from Bethesda
Borderlands 3 creative director says "co-op has been radically underserved for years" and that's why Helldivers 2 was such a breakout success
"It was like f***ing Da Vinci": Almost every companion in one of the most iconic D&D RPGs ever made was crafted in "a day or less" by a guy who'd never made a 3D model before