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  1. Games
  2. Stealth
  3. Hitman
  4. Hitman (2016)

Hitman update 1.02 breaks pre-order bonuses for some PS4 players

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By Connor Sheridan published 15 March 2016

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If you could have sworn you pre-ordered Hitman but suddenly can't find your in-game Requiem Pack, you're not losing your mind. IO Interactive confirmed on its forums that patch 1.02, which was released only on PS4 last night, has the unexpected side effect of disabling the pre-order exclusive equipment pack for some players.

It's not going to break your game or anything, since the Requiem Pack is just a suit, a gun, and a rubber duck explosive(!) themed after 47's funeral garb from Hitman: Blood Money. But it's still a bit lame to be suddenly deprived of your pre-order bonus, and IO says it's looking into it.

Missing your Requiem Pack items after updating to version 1.02? That was not intended. We're investigating & will get them back to you ASAP.March 14, 2016

While update 1.02 taketh away your killer white suit / red tie combo, it giveth some fixes which should make connecting to Hitman's online servers more reliable. You should also notice NPCs reacting a bit more consistently and convincingly to 47 doing suspicious things, and IO even improved the "flow" of opportunities - those optional hint lines that help you find unique ways to bump off your target - in the prologue missions and in Paris.

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Hopefully Hitman's live structure means IO will keep making improvements like these all the way up through the finale later this year. Even if no feat of expertly executed execution could ever top the Chuckle Brothers playing as real-life Hitman handlers.

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Connor Sheridan
Connor Sheridan
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Former GamesRadar+ News Writer

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.

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