Juiced 2: Hot Import Nights review

Feel the real need for speed in this killer souped-up sequel

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The handling is tighter than before and you certainly feel more in control. With plenty of 90-degree turns on every circuit, you'll need to master the art of keeping your car in the centre of the track and tapping the brake and the handbrake to swing around corners smoothly before accelerating away. Without this technique you'll slam into the barrier and come to a dead stop.

However, there's still plenty of room for improvement should we ever see a Juiced 3. The tracks are uniformly bland and crop up time and time again in every league, which means you'll rattle through many of the events just by virtue of knowing the tracks so well.

The driver AI is decent enough, but the pop-up windows during a race showing them bragging or shaking their fist at you are just annoying. Giving them names like Ken and Bobby in a supposedly "edgy" and "street" scene is laughable too. Juiced 2 is also without doubt the shiniest game ever made, to the point of looking fake and faintly ridiculous - even managing to out-gleam the notoriously neon Need for Speed.

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GenreRacing
DescriptionJuice Games has tinkered, expanded and improved every aspect of the original as well as introducing some great new features.
Platform"DS","PC","PS3","Xbox 360","PS2","PSP"
US censor rating"Teen","Teen","Teen","Teen","Teen","Teen"
UK censor rating"Rating Pending","Rating Pending","Rating Pending","Rating Pending","Rating Pending","Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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