Just Cause 3 spirals into chaos even if you don't push a button
Most open-world games run like little clockwork dioramas, traffic proceeding calmly and pedestrians walking quietly, until the player character comes along and messes everything up. But chaos bubbles so deep in the core of Just Cause 3 that, even when you never push a button, it can't help but boil over into anarchy. Here's the proof:
The fact that Rockstar makes you fall off moving cars in GTA 5, and that Rico Rodriguez can end up accidentally highway surfing in Just Cause 3, really says something about open-world priorities (not implying it's a bad thing, I'm just glad we have both sides of the spectrum represented). Hopefully Avalanche Studios doesn't plan on patching that out in its upcoming slate of updates.
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I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.