Just months before near-perfect review scores, God of War Ragnarok devs were panicking that "the game's not good"

God of War Ragnarok
(Image credit: Sony)

Some of the folks at God of War Ragnarok developer Sony Santa Monica were still deeply worried about the state of the game in the final sprint to its impending launch.

Speaking with GQ, game director Eric Williams discussed the challenge of staying motivated throughout such a long project. 

"You gotta stay hungry, right?" he said. "That's the one thing that kills this stuff. You have some success and then people think it's just gonna happen. They forget what it took to get there." 

Ragnarok Ravens

God of War Ragnarok raven perched on rock

(Image credit: Sony)

Find all the God of War Ragnarok Raven locations with our locations, maps and guides and unlock the chests in Niflheim.

"When you work with people that are at the apex of what they do, you're going to get magic. I just came from a room with those people," Williams added. "All I could say to them was, 'Thank you.' They were freaking out three months ago, 'Holy crap, the game's not good. What are we going to do?' I can't even imagine how they feel today. I wish I had a time machine to go back and feel like that." 

Of course, Ragnarok's launch comes on the heels of a wave of near-perfect review scores that have positioned it as the second-highest-rated new game of 2022 and, according to review aggregate Metacritic, the biggest challenger to Elden Ring for GOTY. Our own God of War Ragnarok review also gives the sequel extremely high marks, only docking it for a slow start. 

It'd be interesting to hear what, exactly, these folks were worried about three months ago, and how the game may have evolved since. Three months isn't a lot of time for major changes, especially since Ragnarok had officially gone gold as of October 7. That would explain why so many of the devs were openly elated when reviews came pouring in, though. 

God of War Ragnarok's day-one patch is also fixing some lingering issues – over 150 bugs, in fact. 

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
A group of bandits in Kingdom Come: Deliverance 2
"6 years of work leaving the nest": Kingdom Come: Deliverance 2 is already making its way into the hands of reviewers, and one dev is "nervous but also excited AF"
Kratos and Atreus in God of War
The 20th Anniversary of the original God of War has me reflecting back on what the incredible reboot achieved 7 years ago
Death Stranding 2 screenshot
Hideo Kojima is hard at work on Death Stranding 2, but he doesn't know how much longer he can stand the grueling game development process: "It's incredibly tough"
Hyper Light Breaker
Hyper Light Breaker devs were "caught off guard a bit by how oppressive the difficulty was for players," even if some people are "very upset that we’ve made it easier"
Hyper Light Breaker new playable Breaker
"If someone can’t play the game, the game sucks": Hyper Light Breaker devs explain what went wrong with their open-world roguelike and how they're fixing it
The key art for Baldur's Gate 3 showing dragons and the Nautilus, with Karlach standing in the foreground, weapon in hand
The Making of Baldur's Gate 3: "We really wanted to make it so that even if you don't know D&D or Baldur's Gate, you would still have exciting choices as a player"
Latest in God of War
God of War 3
God of War PSP's seamless loading was only possible because a Jak & Daxter game was also running in the background
God of War Ragnarok
God of War's 20th anniversary announcement comes without a remaster, but PlayStation is giving us some sick new God of War Ragnarok skins and a 67-inch Jörmungandr plush
God of War Ragnarok
God of War turns 20 this month, but before you get too excited, Santa Monica Studio says "there are no planned announcements" at its celebratory panel
Cropped cover art for God of War: Ascension, showing Kratos with chains on his arms.
God of War: Ascension's online multiplayer is still kicking almost 12 years on, but its veterans will destroy you on sight: "Everyone who plays this right now is literally a God"
God of War: Ragnarok
God of War actor Chris Judge says it's "absolutely not true" that he teased new content as "you can't tease something you know nothing about"
God of War: Ragnarok
Days after shutting its AAA game studio filled with former God of War and Overwatch talent, Netflix announces a "new initiative" powered by AI
Latest in News
Lunar Remastered Collection
"Will today’s players still enjoy a game from 30 years ago?": JRPG icon Kei Shigema says he was thrilled to see Lunar getting a remaster even after all this time
Nick Offerman as Bill and Murray Bartlett as Frank in The Last of Us episode 3
The Last of Us season 2 showrunners tease a "gorgeous" episode akin to season 1’s Emmy-nominated Bill and Frank story: "Just you wait"
The Witcher 4 screenshot with Ciri using sword and sorcery to fight an ancient monster
CD Projekt boss says "cutting-edge single-player games" – you know, like The Witcher 4 and Cyberpunk 2 – will "continue to enjoy great popularity" despite industry shifts
Cyberpunk 2077
Despite releasing exactly zero new games, CD Projekt bagged $120 million in profit for 2024 – the Witcher and Cyberpunk studio's third-best result ever
Muse
Daredevil: Born Again midseason trailer teases Matt Murdock’s violent fight with Muse, including a gory scene straight from the comics
Batman looking over the city during Batman: Arkham City, one of the best PS3 games.
The PS2 Batman Begins game was considered such a "disaster" that Christopher Nolan turned down a Dark Knight-inspired game