Justice League Heroes - Super Moves - Part Two
Our exclusive look at DC's biggest powerhouses continues
So, for this alternate costume, it appears Zatanna decided not to wear any clothes at all. Seriously - how far down does that design dip? Guess that's what you get when you don't really have that many alt costumes to choose from.
Zatanna's magical powers seem to be diluted in JLH, or at least this fire bolt sure does - we've got a character who can conjure almost anything and she's left tossing fireballs? Maybe her later-level abilities grow. We certainly hope so.
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A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.