Zack Snyder reveals first image of his Justice League Cut

(Image credit: Warner Bros./DC)

Zack Snyder has teased us long enough. We finally have tangible proof of his Justice League Snyder Cut, thanks to a newly-released image from the director himself. Darkseid is coming, folks.

Taking to Twitter, Snyder revealed what is presumably a still or a piece of concept art from his Justice League Snyder Cut.

In it, major DC villain Darkseid – who was originally set to appear in Justice League – is seen on Apokolips, flanked by warships and conveniently placed lava. He’s going to have to quite literally hotfoot it back if he wants to face down Supes and Batman in future.

This follows not only the internet-breaking Justice League Snyder Cut announcement, but also the confirmation that Ray Porter (the actor who was supposed to play Darkseid before Snyder left the original project) was involved.

The up-front inclusion of Darkseid may yet hint at Snyder overhauling large parts of Justice League to better match his vision. Bob Greenblatt, head of HBO Max, hinted that the Snyder Cut would be a larger undertaking than we had originally realised.

“It isn’t as easy as going into the vault and there’s a Snyder Cut there to put out,” Greenblatt said. “It does not exist. Zack is building it and it’s complex.” The executive also described it as a “radical rethinking” of Justice League.

Now, to top it all off – here’s Darkseid. The wielder of the Omega Effect often is the last thing anyone in the DC universe ever sees. Here, though, his presence marks the beginning of a strange, ultimately exciting, new beginning – one we never thought we’d see.

Bradley Russell

I'm the Senior Entertainment Writer here at GamesRadar+, focusing on news, features, and interviews with some of the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.

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