Leaked images suggest there's a second The Outer Worlds DLC on the way

The Outer Worlds
(Image credit: Obsidian)

A second The Outer Worlds DLC has seemingly been leaked.

This comes from a Twitter post by Tyler McVicker, creator of Valve News Network on YouTube, who mentioned that he’s aware of a second The Outer Worlds DLC that is months from release. He said, “Okay. I effectively know about 50% of what the next Obsidian Outer worlds DLC is going to include, even though we are months away from release.” 

In a follow up tweet, McVicker revealed a set of images that each pictured new area maps for the unannounced DLC, including one that seems to be of a settlement, and the others being for the interior layout of buildings. 

That’s not all, as McVicker also went on to share more assets from the game, including the supposed DLC loading screen, picturing a woman, a bottle of alcohol, and with the title Rizzo’s Spectrum above her head. Further photos were shared of new inventory items from the game, including a variety of colourful weapons, as well as images of different coloured bottles of vodka. 

Taking the multiple leaks into consideration, alcohol seems to be a trend within the assets, perhaps one of the maps is the interior of a bar of somesorts. Obsidian Entertainment has yet to announce a second DLC, but McVicker has established an impressive track record with his work on Valve titles, so we’ll have to wait and see. 

The Outer Worlds is an action RPG which launched in 2019 for PS4, Xbox One and PC, as well as a Nintendo Switch, which released June earlier this year. The first DLC, Peril On Gorgon, released in September this year and introduced a brand new planet for you to explore. 

Check out our list of the best RPGs you can play right now. 

Freelance Writer

Demi is a freelance video games journalist with a particular love for Final Fantasy. She's written for GamesRadar, NME, TheGamer, and Gamespot in recent years.

Latest in FPS
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
halflife screenshot showing a headcrab jumping at a player
Half-Life devs worried Gabe Newell "promised things that they couldn't possibly deliver" for the iconic FPS, but "they just didn't know" that they'd be able to do it yet
Former Valve exec recounts the meeting where Half-Life's publisher almost killed the iconic FPS: "Half-Life would quietly die. I was stunned"
FBC Firebreak screenshot for GamesRadar Big Preview showing a character throwing an electric shock grenade in a crowded room
FBC: Firebreak may be Remedy's first live-service game but the Control creators are going about it the right way, confirming that all playable post-launch content "will always be free"
"Valve would never ship another game": Former exec forced Half-Life publisher's hand by saying Gabe Newell and the team would pivot away from game dev
Gordon Freeman
Valve literally gives Half-Life away now, but 27 years ago it was carefully crushing its angry pirates: "None of them had actually bought the game"
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"