GamesRadar+ Verdict
Pros
- +
Characters from the show
- +
Ad-hoc play
- +
maybe?
- +
Getting good trade-in value
Cons
- -
Abysmal combat
- -
Objectives are not fun
- -
Obnoxious
- -
repetitive soundbites
Why you can trust GamesRadar+
A few weeks ago we published a rather harshWii review of Legend of the Dragon where we lambasted everything from its controls, to the gameplay and the license on which it’s based. But we also took a light jab at the publishers for not providing a review copy. Well it looks like they’ve sought to make amends for their oversight by generously providing our rag-tag outfit with a retail copy of Legend of the Dragon for PSP.
So are apologies in order? Oh, hell no! Do we appreciate them making the necessary materials available for us to do our job? Of course, and thanks fellas. But if anybody deserves an “I’m sorry” from The Radar, it’s you the reader. Like every gamer, we reviewers are making the transition into the Wii’s new fangled control scheme, which we found horrid and unresponsive. We gave Legend of the Dragon the benefit of the doubt that beneath its insipid controls there may’ve been something resembling a competent and playable fighting system. Alas, it may’ve deserved a lower score.
Legend of the Dragon’s abysmal fighting controls made us doubt both the viability of the Wii’s keyattribute and the existence of a caring god. But with the wand waving stripped, and Legend of the Dragon ’s soul laid bare, we can finally see what a turd of a fighting experience the game really is. The two buttons provided for your “feet” and “hands” (kicking and punching) couldn’t pull of a legitimate combo to save their life. And the sidestep feature given to the shoulder buttons doesn’t allow for a fleshed out, 3-D brawl,and instead ends up in some of the stupidest rounds of shadow boxing ever seen, characters exchanging blows with the wind.
A few weeks ago we published a rather harshWii review of Legend of the Dragon where we lambasted everything from its controls, to the gameplay and the license on which it’s based. But we also took a light jab at the publishers for not providing a review copy. Well it looks like they’ve sought to make amends for their oversight by generously providing our rag-tag outfit with a retail copy of Legend of the Dragon for PSP.
So are apologies in order? Oh, hell no! Do we appreciate them making the necessary materials available for us to do our job? Of course, and thanks fellas. But if anybody deserves an “I’m sorry” from The Radar, it’s you the reader. Like every gamer, we reviewers are making the transition into the Wii’s new fangled control scheme, which we found horrid and unresponsive. We gave Legend of the Dragon the benefit of the doubt that beneath its insipid controls there may’ve been something resembling a competent and playable fighting system. Alas, it may’ve deserved a lower score.
Legend of the Dragon’s abysmal fighting controls made us doubt both the viability of the Wii’s keyattribute and the existence of a caring god. But with the wand waving stripped, and Legend of the Dragon ’s soul laid bare, we can finally see what a turd of a fighting experience the game really is. The two buttons provided for your “feet” and “hands” (kicking and punching) couldn’t pull of a legitimate combo to save their life. And the sidestep feature given to the shoulder buttons doesn’t allow for a fleshed out, 3-D brawl,and instead ends up in some of the stupidest rounds of shadow boxing ever seen, characters exchanging blows with the wind.
More info
Genre | Fighting |
Description | A fairly incompetent fighting game based on a property few people seem to care about. Play at your own risk |
Platform | "PS2","Wii","PSP" |
US censor rating | "Teen","Teen","Teen" |
UK censor rating | "12+","12+","12+" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
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