Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Memorial Day sales
  • New Games 2026
  • Summer Game Fest 2026 schedule
  • Best gaming gadgets
  • Submit your clips. Win prizes
  1. Games

Legend of Zelda: Skyward Sword HD review: "One of the most misunderstood games in the series gets a second chance"

Reviews
By Josh West published 14 July 2021

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Skyward Sword HD
(Image credit: © Nintendo)

GamesRadar+ Verdict

The Legend of Zelda: Skyward Sword HD is an adventure worth taking, a chance to reevaluate one of the largest and most experimental games in the series' history.

Pros

  • +

    Plays fantastically with standard controls

  • +

    Incredible dungeon design

  • +

    Inventive boss battles

Cons

  • -

    Pacing and padding issues

  • -

    Camera can be finicky

  • -

    Some elements have aged poorly

Best picks for you
  • Best Legend of Zelda merch, chosen by two lifelong fans
  • The 25 best Nintendo Switch games to play right now
  • The best Nintendo Switch 2 controller 2026: Compatible gamepads road tested with Ninty's new handheld

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Link spends most of The Legend of Zelda: Skyward Sword HD looking a little ridiculous. Sprinting breathlessly from one sprawling settlement to the next, the Goddess Sword held awkwardly aloft by an extended arm that refuses to lower. It's a visual distraction, one born out of Nintendo's decision to set motion controls aside in this Switch remaster. While it does mean that Link resembles a kid who is expressly warned never to run with scissors, and is doing so anyway in gleeful defiance, it's but a small price to pay for precise input and action. 

When this ambitious adventure first launched for Nintendo Wii in 2011, we were promised an experiment in theatricality. GameCube's Wind Waker and Twilight Princess let us recount grand adventures as if we were flipping through them in a painterly picture book, but Skyward Sword would let us live this journey for ourselves. The Wii Remote would register every flick of the wrist and MotionPlus would translate it into nuanced action – play-acting as we had never experienced it before. The results were divisive. Nintendo may have given us a stage to perform on, but the technology wasn't ready to bring its vision to life.

Skyward Sword HD

(Image credit: Nintendo)

A decade later, Legend of Zelda: Skyward Sword finally feels right between the fingertips. Perhaps Nintendo should never have allowed freedom to outweigh function, although that's an easier balance to find with a little time and perspective. Skyward Sword is certainly less theatrical in its HD incarnation, though it's no less experimental. Where wild swipes of the hand were once crudely translated into diagonal, horizontal, and vertical attacks, reflected back at you at just 30fps and 420p, Skyward Sword HD allows would-be Heroes of Time to exert a greater degree of control over their swings. 

Slashes of the sword can be mapped to the right-thumbstick – nine points of interaction rendered at a stable 60fps. It's surprising how well this input works now too, given how essential motion controls were to the fundamental design principles of the original; The Legend of Zelda typically sequesters its action behind a single button, but Skyward Sword HD makes small precision puzzles out of every one of its encounters. A Chuchu must be methodically dissected to stop it from reforming. Attacking a Deku Baba requires surgical cuts across multiple axes to split its maddening maw in two. The Lizalfos must be carefully maneuvered should you want to get a hit in beyond their shifting defenses. These principles remain in Skyward Sword HD, although combat feels more rewarding now that you can confidently and reliably execute attacks without technology limitations getting in the way of a good time.

Taking control

Skyward Sword HD

(Image credit: Nintendo)
KEY INFO

Skyward Sword HD

(Image credit: Nintendo)

Release date: July 16, 2021
Platform: Nintendo Switch
Developer / Publisher: Nintendo

By removing the panicked wailing of the Wii Remote from proceedings, Skyward Sword HD frees you up to grapple with the true extent of Link's motions. Breath of the Wild may have undoubtedly put a greater focus on combat than any Legend of Zelda before it, but there's something about the experimental nature of Skyward Sword HD's swordsmanship that really resonates – particularly when you factor in some of the game's truly fantastic boss battles. Interestingly, it feels like Link is becoming more adept as a hero the longer you invest in the experience, not because he's gaining access to new moves, but because of your capacity to better read enemy defenses and respond to them accordingly. 

It's a shame that this air of increasing agility and competency doesn't extend to other systems. Skyward Sword was a radical departure in many ways and some of its elements have aged better than others as a result. The stamina bar that governs sprinting, climbing, and dashing feels needlessly restrictive throughout, particularly as there's no real way to improve it, making exploration feel more of a chore the further you push into the adventure. It's no surprise that Nintendo refined this system entirely, and the otherwise perfunctory sailcloth, for Breath of the Wild.

In handheld mode, the camera is also a point of contention. Free-aim has been introduced and mapped to L+right-thumbstick but it feels cumbersome to use in practice, particularly in combat. It means you're back to wielding the camera as we did in 2011, teasing Link in the direction you want him to face before making constant camera adjustments with ZL – that's the cost of having the sword mapped to a thumbstick. Unrestricted free-aim is available, and wonderful, should you unsheathe the JoyCons, but the fundamentals of motion control haven't improved enough to make the trade-off worth it.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Thankfully, navigating the interface is also far more comfortable in this remaster. Where maneuvering through menus, selecting dialogue options, rummaging in adventure pouches, or utilizing items would once have put further strain on your arm, it's now handled with the sticks and buttons. Projectile weapons – like the Bow or Beetle – can be wielded with gyroscope aiming although this can be turned off in the menu, making some of the precise, time-sensitive aiming necessitated by the end-game dungeons a little easier to manage. Some of the neat tricks Skyward Sword pulled back in 2011 still exist in this iteration too, such as your ability to throw bombs overhead or underarm, which you can now do with precise movement of the sticks and without fear of throwing your back out – Skyward Sword isn't the only thing that's 10 years older now. 

Leap of faith

Skyward Sword HD

(Image credit: Nintendo)

If there's any one element of Skyward Sword that's most in need of reevaluation, it's the structure of the adventure. Criticism that existed in 2011 is still relevant today, of course: Skyward Sword has problems with pacing, as you'd expect from a game that pushes 35 hours (and that's without factoring in the hunt for collectibles, side quests, and finding resources for upgrades that are as useless today as they were then). But Skyward Sword hits differently in 2021, following the open-ended nature of Breath of the Wild. 

You could call Skyward Sword HD the most linear of the 3D Zelda games, but perhaps a more apt term would be 'authored'. Just as the Goddess outlined the path for Link's adventure a millennia ago, Nintendo has ensured that every player will experience the highs and lows of this rollercoaster together. It's rare for Skyward Sword HD to stay on any one track for more than a few hours, constantly breaking established conventions and finding new ways to play with expectation. Spend an evening with Skyward Sword HD and you can expect to be doing everything from transitioning across time boundaries to chasing ships at sea, racing mine-carts to slashing at foes in a pirate stronghold. It's a wild ride.

This is partly down to Skyward Sword HD's peerless dungeon design. If this remaster does anything, it makes it clear that Skyward Sword features some of the smartest – and largest – structured play spaces in the series' history. This isn't a case of Breath of the Wild and absence making the heart grow fonder, either. Its dungeons are easier to appreciate now, presented in greater fidelity, and with countless quality of life improvements that both improve the flow of play and reduce points of artificial friction in the original design. Three self-contained, themed regions make up the core of The Surface – forest, volcano, and desert worlds – and each has its own quirks and challenges build-in, pushing Link to cycle through items and multi-task equipment with a startling regularity as he pushes deeper into truly epic staging areas. 

You never know what you'll find in the labyrinthian dungeons. Temples transition between environment types and time-zones with abandon, combat sections weave seamlessly into puzzle areas, and the series' iconic 'escape the locked room' ethos is twisted to great effect. If you get really stuck, Fi is still on hand to help if you need it, although she's less prone to interruptions now – thankfully. Trying to figure out what items in your eclectic toolbox can help you out in any given situation is half the fun of Skyward Sword's dungeons, logic puzzles that capture the imagination and full suite of Link's abilities.  

Reevaluating the past

Skyward Sword HD

(Image credit: Nintendo)

Skyward Sword HD gives one of the most misunderstood Legend of Zelda games a second chance. It's an under-appreciated gem, one that finds the space to really breathe with a more reliable and relaxing method of control embedded within it. Skyward Sword has its fair share of problems, but it makes up for many of them in moments of true brilliance and defiance against established series conventions. Say what you will about Skyward Sword, but it's good to be out on an authored adventure with Link again – saving Hyrule one inventive dungeon and challenging boss battle at a time. 


Reviewed on original Nintendo Switch with code provided by the publisher

Josh West
Josh West
Social Links Navigation
Editor-in-Chief, GamesRadar+

Josh West is Editor-in-Chief of GamesRadar+. He has over 18 years of experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading gaming, entertainment, tech, music, and comics brands, including games™, Edge, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.

Read more
A screenshot of a man holding red fire in his palm in Elden Ring Tarnished Edition on Nintendo Switch 2
Action RPGs I played Elden Ring Tarnished Edition on Nintendo Switch 2 and rolled through the Lands Between as the new Knight class
 
 
Indiana Jones and the Great Circle screenshots on Switch 2
Adventure Games Indiana Jones and the Great Circle on Switch 2 is further proof that Nintendo's latest can tackle the biggest third-party hits
 
 
Fox McCloud's rival Falco sitting in the cockpit of an Arwing in a screenshot taken from Star Fox for the Nintendo Switch 2
Nintendo Switch 2 Star Fox 64 remains one of Nintendo's greatest action games, and its Switch 2 remake will prove it to a new generation
 
 
Link rides Epona into battle in artwork for The Legend of Zelda: Twilight Princess
The Legend of Zelda Zelda: Twilight Princess did what the N64 couldn't because Miyamoto really wanted horseback combat
 
 
Kliff sits at a pond in the middle of a lush green forest in Crimson Desert
Adventure Games 100 hours of Crimson Desert made me realize how perfect Breath of the Wild is
 
 
Super Meat Boy 3D gameplay on Switch 2 showing the protagonist, a red cube of meat, running between lasers and blades
Platforming Games Super Meat Boy 3D frustrates me just as much as the original – in a good way
 
 
Latest in Games
assassin's creed
Open World Games Ex-Assassin's Creed lead says he used AI to learn to code: "It was brutal. ChatGPT kind of sucked."
 
 
Battlefield 6
Games Devs are "leaking effectively free" games with a common pricing mistake, Steam expert warns
 
 
The Last of Us Giraffe scene
Adventure Games Journey creator feels they influenced serious and emotional games like The Last of Us and God of War
 
 
Diablo 4 Lord of Hatred
Diablo Diablo 4 lead says even though it's not "necessary" in AAA, "a culture of crunch" can still exist
 
 
Key art for Dying Light: The Beast showing Kyle Crane stunning an infected undead zombie in waist high water with a taser while raising a machete to finish the job - all while more infected hands reach out of the dense foliage towards him
Survival Horror Games Dying Light The Beast is "very strong proof" that focusing on the core details works, ex-lead says
 
 
A car in Rocket League on Unreal Engine 6. I The vehicle is very shiny and is in front of the ball on a soccer field.
Sports Games Rocket League is the first game shown off in Unreal Engine 6 and it's as shiny as you'd expect
 
 
Latest in Reviews
Spider-Noir aiming his webshooter
Marvel TV Shows Spider-Noir review: "Delightfully campy, tonally inconsistent cure for superhero fatigue"
 
 
Close up of the SIVGA M260 wired earbuds sitting on a Game Boy Color.
Headsets & Headphones The SIVGA M260 wired earbuds are a Y2K-fueled trip down memory lane, and my new budget pick
 
 
Hand holding The Spectrum White Edition.
Retro The Spectrum White Edition review
 
 
G.I. JOE Heroscape models on tile terrain
Tabletop Gaming G.I. JOE Heroscape: Rumble at the Rift review - "Continues to be one of the most approachable and welcoming tabletop miniature wargames"
 
 
Homelander in the Oval Office in The Boys season 5
Superhero Shows The Boys season 5 finale review: "Should have felt bigger, but a fitting end"
 
 
Razer Viper V4 Pro gaming mouse in black on a wooden desk with blue lighting in the background
Gaming Mice The Razer Viper V4 Pro challenges Logitech with good old fashioned speed
 
 
LATEST ARTICLES
  1. assassin's creed
    1
    Ex-Assassin's Creed lead says he used AI to learn to code: "It was brutal. ChatGPT kind of sucked."
  2. 2
    Marvel star says he "didn't have any thoughts" about Backrooms' "viral nature" during production
  3. 3
    Devs are "leaking effectively free" games with a common pricing mistake, Steam expert warns
  4. 4
    Journey creator feels they influenced serious and emotional games like The Last of Us and God of War
  5. 5
    Diablo 4 lead says even though it's not "necessary" in AAA, "a culture of crunch" can still exist

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...