Looks like the League of Legends studio is working on an MMO FPS that sounds a bit like Destiny 2

League of Legends
(Image credit: Riot Games)

League of Legends and Valorant developer Riot Games is recruiting for an unannounced project that sounds similar to Destiny 2. 

According to a job listing posted on Riot's website, the company is on the hunt for a game designer to work on an "unpublished R&D product". It states that applications should have a "deep familiarity with long-form progression systems from multiple angles". Additionally, the company is seeking someone with a "deep insight into modern progression systems in MMO FPS, Competitive Shooter, and season-driven ARPG games". 

Although we don't quite know exactly what Riot is cooking up yet, this mix of gameplay elements makes it sound somewhat like Destiny 2. Over on Twitter, PlayerIGN says fans think it will be a game in the style of Bungie's popular multiplayer FPS and set in the Valorant universe. Riot has seen major success with Valorant since the hero shooter launched in 2020 and will no doubt be hoping that its next venture proves to be just as popular. 

See more

Other fans think the mysterious project could be an extraction-style FPS, as those seem to be all the rage right now. As ever, we'll have to wait for official word from Riot to know for sure what it's got in the pipeline.

Meanwhile, there's no shortage of new content for Destiny 2 fans in the near future, as Lightfall is set to release next week on February 28. Bungie treated us to a glimpse of the much anticipated new expansion in action during yesterday's State of Play. Earlier this month, the studio shared details on Destiny 2's next two seasons, including The Season of Defiance, which will launch alongside Lightfall.

Looking for games that are great to play with others? Check out our pick for the best online games.

CATEGORIES
Anne-Marie Ostler
Freelance Writer

Originally from Ireland, I moved to the UK in 2014 to pursue a Games Journalism and PR degree at Staffordshire University. Following that, I've freelanced for GamesMaster, Games TM, Official PlayStation Magazine and, more recently, Play and GamesRadar+. My love of gaming sprang from successfully defeating that first Goomba in Super Mario Bros on the NES. These days, PlayStation is my jam. When not gaming or writing, I can usually be found scouring the internet for anything Tomb Raider related to add to my out of control memorabilia collection.

Read more
Arcane
4 years later, the League of Legends MMO remains a major project for Riot Games' co-founder who says it's "exactly the type of company" that should be making MMOs
Supervive
As League of Legends fans reel over loot controversy, fans of ex-Riot devs' hot new MOBA seize the chance to promote their game instead
The Demon's Hand
League of Legends shadow-drops a Balatro-style roguelike, but the catch is that to complete it you'll have to actually play League of Legends
Overwatch 2 characters
10 games like Overwatch you'll want to squad up for
Legacy: Steel & Sorcery
Ex-World of Warcraft designer says the stagnating "meta" in today's RPGs "really sucks," and Marvel Rivals is a good example of how to solve it
Overwatch 2
As Marvel Rivals continues to dominate hero shooters, Overwatch 2 teases "groundbreaking PvP gameplay changes" on the way
Latest in FPS
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
halflife screenshot showing a headcrab jumping at a player
Half-Life devs worried Gabe Newell "promised things that they couldn't possibly deliver" for the iconic FPS, but "they just didn't know" that they'd be able to do it yet
Former Valve exec recounts the meeting where Half-Life's publisher almost killed the iconic FPS: "Half-Life would quietly die. I was stunned"
FBC Firebreak screenshot for GamesRadar Big Preview showing a character throwing an electric shock grenade in a crowded room
FBC: Firebreak may be Remedy's first live-service game but the Control creators are going about it the right way, confirming that all playable post-launch content "will always be free"
"Valve would never ship another game": Former exec forced Half-Life publisher's hand by saying Gabe Newell and the team would pivot away from game dev
Gordon Freeman
Valve literally gives Half-Life away now, but 27 years ago it was carefully crushing its angry pirates: "None of them had actually bought the game"
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"