Lost Planet - multiplayer hands-on
Sub-zero deathmatches just can't get any hotter
Other than the standard deathmatch, we also had a shot at team play. It basically worked the same, except now grabbing those radar towers means a whole lot more. You need one person to hack in, while the other provides much-needed cover. Your standard-issue grappling hook lets you ascend the decrepit buildings quickly, even save yourself from falling off the edge of the world, but it also made us eager to ditch our partner and explore - please, learn from our mistake and stay with your team.
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A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.
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