Madden NFL - multiplayer hands-on

Wii is all about encouraging people to approach gaming with an open, unbiased mind. If Nintendo can slowly lure mothers and daughters away from motherly and daughterly things to play Nintendogs for hours on end, then surely Electronic Arts can do the same with Madden and sports-hating gamers. The game itself is alreadyleaning that way, but the fast-paced minigames might make Madden NFL 07 for Wii an irresistible party game.

How is this even possible? The Wii motion controls, that's how. Instead of pushing a button to catch a pass or bat a ball out of the air, you have to act it out, thrusting your hands skyward as your opponent does the same in an effort to deflect the pass. With four people in the room, it's a competitive, exciting rush that's pretty much impossible to mimic on another platform. Combined with motion-activated stiff arms and jukes, Madden on Wii is a totally unique sensation.

The first and probably best minigame is also the most obvious: a two-on-two match up with hardly any extraneous rules. Two on offense (QB and receiver) and two on defense, that's it. You get so many downs to score a touchdown, then swap places and keep going from there. Simple, but again, it's all about the controls.

Remember playing in a friend's backyard with crazy street rules, like counting "One Mississippi, two Mississippi" before you could sack the quarterback? That's recreated here by the defensive team quickly shaking the remotes to get that counter down faster (because kids will always cheat and count entirely too fast in hopes of catching the QB off guard). It's a cute touch that keeps both sides of the line active instead of lazily pushing buttons - just like the real sport.

CATEGORIES
Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE. 

Latest in Madden NFL
Madden 25
The best Madden 25 sliders and how to use them
Madden 25
Madden 25 best playbooks for elite offense and defense
Madden 25
7 Madden 25 tips you should know before playing
Madden 25
Madden 25 rookie ratings guide to all the best young players
Madden 25
All the Madden 25 X-Factors and Superstars in one guide
Madden 25
Madden 25 best teams list and all team ratings
Latest in Features
Assassin's Creed Shadows gameplay taken for review
Assassin's Creed Shadows claims to offer two protagonists, but the choice between Yasuke and Naoe seems pretty rigged
Asssassin's Creed Shadows kusarigama
My favorite weapon in Assassin's Creed Shadows is also the most misunderstood
Imai Sokyu leads the tea ceremony in Assassin's Creed Shadows
Assassin's Creed Shadows' tea ceremony quest is one of the game's best moments, but I wish Ubisoft would give us even higher stakes
Bloodborne
10 years on, Bloodborne remains an unmatchable feat of atmosphere thanks to the mind-boggling oppressive scale of Yharnam
Cropped key art for Revenge of the Savage Planet showing two player characters running away from lots of green goo, flanked by various googly-eyed wildlife
Revenge of the Savage Planet is a refreshingly colorful and light-hearted co-op throwback to the carefree action platformers of the noughties
Yasuke looks at a shrine in the water in Assassin's Creed Shadows On The Radar
"We don't want to force one terabyte of data on the players": Assassin's Creed Shadows' tech director on the clever tricks Ubisoft uses to "go beyond" current-gen