Pao-kai Kapow:
Dark Messiah may reward pure warriors with unprecedented levels of hacking and slicing, but when it comes to the finalboss battle with Pao-Kai, you're in for a bugger of a showdown unless you've got some projectiles. A stock of fireball scrolls, a semi-decent bow, anything that means you don't have to run around chasing the flapping sod's tail with a sword that suddenly seems worthless. It can be done, but warriors be warned- it's not much fun.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
This indie open-world RPG takes Stardew Valley's fishing and turns it into its main combat system: "This is not a peaceful fishing game. The destruction of the world is imminent"
"It can't start in a way that just feels crappy": Avowed devs are turning to animation to solve an RPG "challenge" of offering a sense of progression without sacrificing a strong start