Mario vs Donkey Kong 2: March of the Minis
The chaos of managing mini marching Marios
Some enemies actually serve a purpose, so until you've properly scoped out the stage, you shouldn't wildly start whacking baddies into the next life. For example, the scarlet-clad Shyguys can walk on spikes - mini Marios cannot. So, you've got to hop on their heads and cruise across.
It's not the most intense game, or a graphical powerhouse, but if there's one thing DS does well, it's puzzle games. The first Mario vs Donkey Kong was a quiet, well-received Game Boy Advance title, so there's no reason to think this one will be any worse.
Above: The Mini Mariosare attacking a clockwork Donkey Kong - winding him up no end
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A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.
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