Can you get the Symbiote Powers back in Marvel's Spider-Man 2?
How to get the Venom Black Suit and Symbiote powers back in Spider-Man 2
Wondering how to get the black suit and your Symbiote powers back in Marvel's Spider-Man 2? Unlocking the Venom Symbiote abilities is a highlight of Marvel's Spider-Man 2, which means losing them thanks to events in the story is a bit disappointing - though it's understandable as having an evil alien bonded to you isn't ideal. Thankfully, your enhanced powers and even the black suits aren't gone for good, so here's how to get your Black Suit and Symbiote powers back in Spider-Man 2.
Warning: very mild spoilers ahead for the plot of Spider-Man 2.
Can you get the Venom Symbiote and Black Suit back in Spider-Man 2?
You can get the Black Suit and the Symbiote Powers back in Marvel's Spider-Man 2 but not for a while after losing them. However, you won't get it all at once for various story reasons. With the minimum amount of spoilers, here's how it all works:
All the Symbiote powers, skills, and abilities you've unlocked will be regained if you progress the story far enough – specifically to the story mission "Set Things Right". You won't get the black suit back at this point, but you will have all the effects of it.
Once you complete the main story, you'll unlock the cosmetic aspect of both the Black Suit and the more monstrous-looking Symbiote Suit. That means you change into these suits at any point, now simply part of the path to collecting all Spider-Man 2 suits. And, to be clear, these suits aren't tied to any of your Symbiote abilities either.
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Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
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