Metal Gear Madness!
Beat these and win a PS3
Nothing against these fine submissions, but if you're starved for creativity, why not appeal to our vanity?
Above: Oh, you're making GamesRadar blush
Above: This ineligible Canadian submission had our office in stitches with its attention to detail. Click to enlarge
Above: The greatest charity of all!
Above: If you didn't seetheGalactic Exclusive GTA IV prank, the hilarity contained here will remain a mystery
Oh, looky! Here comes some Papercraft!
Above: One of our readers usedourGaming Papercraftguide to fashionan MK II
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Above: Here's a damn fine Metal Gear Rex standing in front of a few obscure titles
Above: And in keeping with the rules, here we see Rex raising an orphaned Chinchilla
Metal Gear Solid's former art director once said he spends "a lot of time fussing over the details of the characters' backside since that's the side the player sees most in-game"
In 1997, Hideo Kojima said the "one thing" he wanted to avoid in Metal Gear Solid was "tedious" cutscenes with characters "blabbering at each other for 4 or 5 minutes"