Metal Gear Solid 3 remake's voices "remain as they were in the original game"

MGS 3
(Image credit: Konami)

Series fans were thrilled to learn that the Metal Gear Solid 3 remake would be using the original game's voice cast, but it's starting to sound like the game is simply going to be reusing old voice lines.

The press release announcing the MGS3 remake - or Metal Gear Solid Delta, if you prefer - noted that the game will "star the original voice characters." You might attribute it to a strange translation or word choice, but it is peculiar that the press release did not specifically use the word "actors" here. Last week, Konami tweeted that "the story and character voices in Metal Gear Solid Delta: Snake Eater remain the same from the original game." Once again, that seems to imply reused voice lines.

We asked Konami directly about the situation, and a representative pointed us to the tweet linked above, adding this: "Essentially it’s saying the story and character voices in Metal Gear Solid Delta: Snake Eater will remain as they were in the original game."

All of these comments stop short of straight-up saying 'yes, we're reusing the old voice acting,' but by this point it sure sounds like that will be the case.

Several of the original Japanese voice actors who performed in MGS3 have passed away since the game's original release in 2004. There's also some mystery in the English side of the cast, where Eva is portrayed by "Suzetta Miñet" - the pseudonym of an anonymous voice actor who remains publicly unidentified to this day. Whoever Miñet is, she did return to voice the character in Peace Walker, though the older version of Eva we meet in MGS4 was portrayed by Lee Meriwether.

In any case, it seems we shouldn't expect any notable additions to the story in the MGS3 remake. The early screenshots Konami has released also suggest that at least some areas will feature nearly identical level design to that of the original game.

Hideo Kojima recently discussed how 9/11 nearly led to him canceling Metal Gear Solid 2 and resigning from Konami.

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

Read more
A screenshot from the Metal Gear Solid 3 remake.
Metal Gear Solid Delta: Snake Eater is a full remake because it has to "stand strong enough on its own merits for new players to enjoy"
Metal Gear Solid 3 remake Snake aiming a pistol
Metal Gear Solid 3 remake release date confirms the PlayStation leak: Snake returns this August
Metal Gear Solid 3 Delta screenshot
Metal Gear Solid Delta: Snake Eater – Everything we know about the Metal Gear Solid 3 remake
Big in 2025 image for Metal Gear Delta showing a detailed render of Naked Snake's face, plus him fighting, hiding in cover, and balancing on a tree
Over 20 years of muscle memory made Metal Gear Solid Delta feel like I was just playing the original – and MGS heads like me know that's truly special
A screenshot from the Metal Gear Solid 3 remake.
Metal Gear Solid 3 remake release date leaked by PlayStation, alongside a silly Ape Escape mode returning from the PS2 days
Hades 2
Hades 2 devs say "we have not recast any of our characters" in the roguelike amid concerns during the ongoing SAG-AFTRA video game strike
Latest in Horror
A character's face in horror game REPO.
Best REPO mods to improve your matches with more players and new monsters
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
First-person screenshot from ASYLUM, showing the protagonist's hand holding up a notebook while walking through a dark corridor.
After 15 years and a $120,000 Kickstarter push, this cult horror dev has finally released a successor to their 2006 breakout game
Silent Hill 2
Famed Silent Hill artist Masahiro Ito, creator of Pyramid Head, says scrapped concepts of freaky creatures "still exist in my mind" and "their children may be" used in future titles
A player carrying a potion in horror game REPO.
REPO Strength explained and how to upgrade it
A room in horror game REPO.
How to play REPO
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"