Metal Gear Solid 3's remake won’t change the story of gameplay of the original

Metal Gear Solid Delta: Snake Eater
(Image credit: Konami)

Metal Gear Solid Delta: Snake Eater won't change the story or fundamental game design of the original Konami game.

Earlier this week saw the 'Metal Gear Production Hotline' broadcast just below, featuring two veterans of the Metal Gear Solid series: Jiro Oishi and Noriaki Okamura. The former is in charge of the general promotion of the Metal Gear series, while the latter has produced a litany of Metal Gear titles, stretching back to Portable Ops for the PSP in 2006.

Showing background footage of the detailed environments of the Metal Gear Solid 3 remake in the broadcast, Okamura revealed that the fundamentals of the original Konami game won't be changing for the remake. Don't expect Metal Gear Solid Delta to suddenly change the story of the gameplay design of the original game, is what Okamura is saying.

This raises a few intriguing questions. Metal Gear Solid Delta: Snake Eater could well be keeping systems like Naked Snake being poisoned and having to rapidly administer a cure, as well as the food system whereby you could make the poor soldier vomit his guts up if you fed him food that had spoiled. I bet there'll be a few sickos out there who'll have Snake repeatedly throwing up in the remake.

However, Okamura said that Metal Gear Solid Delta will be updating the original game with new approaches to graphics and controls. This is being done so both newcomers and veteran fans can enjoy the Metal Gear Solid 3 remake, which makes sense - the average modern video game player might be a little confused if you put them in front of Metal Gear Solid 3's original control scheme. 

When we saw screenshots of Konami's remake last year, it looked as though Metal Gear Solid Delta's level design was practically identical to the original game's. In fact, we've previously heard that Metal Gear Solid Delta wouldn't be changing the original's fundamentals, which was also straight from Konami's developers themselves. 

Solid Snake himself, David Hayter, has already said the Metal Gear Solid 3 remake is "spectacular," after revealing he played an early portion of the game. There shouldn't be too long to wait until we can play the remake for ourselves, if Metal Gear Solid Delta: Snake Eater is still on course to launch later this year in 2024.

Check out our new games 2024 guide for a look at all the other new releases set to debut this year. 

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

Read more
A screenshot from the Metal Gear Solid 3 remake.
Metal Gear Solid Delta: Snake Eater is a full remake because it has to "stand strong enough on its own merits for new players to enjoy"
Metal Gear Solid 3 Delta screenshot
Metal Gear Solid Delta: Snake Eater – Everything we know about the Metal Gear Solid 3 remake
Big in 2025 image for Metal Gear Delta showing a detailed render of Naked Snake's face, plus him fighting, hiding in cover, and balancing on a tree
Over 20 years of muscle memory made Metal Gear Solid Delta feel like I was just playing the original – and MGS heads like me know that's truly special
Metal Gear Solid 3 remake Snake aiming a pistol
Metal Gear Solid 3 remake release date confirms the PlayStation leak: Snake returns this August
A screenshot from the Metal Gear Solid 3 remake.
Metal Gear Solid 3 remake release date leaked by PlayStation, alongside a silly Ape Escape mode returning from the PS2 days
Ape Escape monkey showing its behind to the camera in a trailer for Metal Gear Solid 3 Delta
Xbox won't have Metal Gear Solid 3 remake's Ape Escape mode, but it is getting a crossover that's arguably better
Latest in Action
Assassin's Creed Shadows Naoe "justice must be served" or "killing them isn't justice" Yaya and Mistumune choice
Should you side with Mitsumune or Yaya in Assassin's Creed Shadows?
Assassin's Creed Shadows money naoe and merchant
How to get money in Assassin’s Creed Shadows
Assassin's Creed Shadows Naoe in outfit
Best Assassin’s Creed Shadows armor for Naoe and Yasuke
Yasuke pets a dog in the hideout in Assassin's Creed Shadows
Assassin's Creed Shadows lets you add dozens of cute animals to your hideout, and all you have to do is pet them
Yasuke riding through a village looking for Knowledge in Assassin's Creed Shadows
Assassin's Creed Shadows' prologue is the most gripping in franchise history, but I'm fixated on the tiny details
Assassin's Creed Shadows protagonist Yasuke
Joining the chorus of positive reviews, Baldur's Gate 3 developer says Assassin's Creed Shadows has the series' best combat "in years"
Latest in News
Avengers: Doomsday directors admit it's a "difficult" movie to make but tease some great Marvel collaborators "old and new"
Chris Pratt and Millie Bobby Brown in The Electric State
The Russo Brothers' $320 million movie has already been overtaken in Netflix's Top 10
Silent Hill 2
Famed Silent Hill artist Masahiro Ito, creator of Pyramid Head, says scrapped concepts of freaky creatures "still exist in my mind" and "their children may be" used in future titles
The two characters in Split Fiction holding their hands up in surrender in a futuristic city
The actors behind Split Fiction's main characters nearly botched their first auditions because they didn't know the script had two sides: "We were just stood there, sweating"
Wreckfest 2
Devs behind beloved destruction-focused racing game Wreckfest launch the sequel in early access with a trailer full of physics glitches and fatal error messages
Crash Bandicoot PS1
Former Sony exec Shuhei Yoshida says the PlayStation marketing team had to completely redesign Crash Bandicoot in PS1 commercials because he was too ugly for the Japanese market