Metal Gear Solid 4 - hands on

Controls have been tweaked - initially confusing for MGS veterans, but potentially more inviting for first-timers. Hold L1 to aim and R1 to shoot, or tap Triangle while holding your gun to go into FPS mode. There’s no sprint key, just standard analogue stick response. You tap X to crouch, and hold it to lie prone, removing the ridiculous triple-tap system of old where it was easy to prostrate yourself like a bullet sponge in the face of incoming fire. Triangle performs all ‘Action’ functions, like hiking over rubble, or hiding behind cover, using context-sensitive on-screen icons. It’s also used to ‘absorb’ scenery patterns with your Octo-camo suit, increasing your camouflage percentage. Otherwise, it’s largely as you’ve seen in the Network demo, with Sixaxis-controlled bin lid-opening and barrel-rolling over guards among the new features. The remote-controlled Mk II robot handles as you’d expect, but has a handy ‘stealth’ mode, with a clear, wobbly outline like the Predator’s wavy camouflage.

It isn’t your skills, but their applications that enthrall. On one occasion, we tried to barrel roll down a multiple set of steps over incoming militia - getting comically stuck in a corner, before steamrolling our foes in a milkshake splat of blood and sick. It’s darkly comic, too. Lobbing a phosphorus grenade directly onto an enemy’s head causes him to scream while frantically patting at his clothes. You can roll grenades, too, by aiming them at the floor, or bounce them off walls. “What’s a robot doing on the battlefield?” quizzes one militia, before you use the Mk II’s (Snake’s tiny mobile robot) extendable arm to electrocute his buttocks, frying him as long as you please. The Mk II can flip switches too - a hint at gameplay to come.

With extended play, we were able to place sexy magazines (called ‘MG Gal’ and ‘guaranteed to arouse the interest of males age 12 to 80’, though there’s no new pictures save what you’ve seen in the PSN demo), and lure guards by tapping walls. Better yet, plant a Sleeping Gas Satchel behind a nearby wall, and you can remote detonate it as the guards lean in to ‘read’ the sexy magazine. Careful, mind - you can gas yourself, forcing you to lie prone for minutes. At the end of the demo, we were gassing guards for fun, retreating to a safe location, and firing a precision RPG rocket between their trousers - leaving a blackened corpse with legs at near-180˚ angles. Ugh.

CATEGORIES
Latest in Metal Gear
A brightened screenshot from Metal Gear Solid 5: Ground Zeroes.
Hideo Kojima knows fans thought Metal Gear Solid 5: Ground Zeroes was too short, as he thinks back to negative comments: "'Why would they sell a trial version even at a low price?'"
Metal Gear Solid 3 Delta screenshot
Metal Gear Solid Delta: Snake Eater – Everything we know about the Metal Gear Solid 3 remake
Ape Escape monkey showing its behind to the camera in a trailer for Metal Gear Solid 3 Delta
Xbox won't have Metal Gear Solid 3 remake's Ape Escape mode, but it is getting a crossover that's arguably better
Metal Gear Solid 3 remake Snake aiming a pistol
Metal Gear Solid 3 remake release date confirms the PlayStation leak: Snake returns this August
A screenshot from the Metal Gear Solid 3 remake.
Metal Gear Solid 3 remake release date leaked by PlayStation, alongside a silly Ape Escape mode returning from the PS2 days
Metal Gear Solid movie
Metal Gear Solid's former art director once said he spends "a lot of time fussing over the details of the characters' backside since that's the side the player sees most in-game"
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"