Metroid Prime 3 - video walkthrough

Begin the Pirate Homeworld by scanning the new crates, the floating bot that whizzes by and the lore entry near the turret. Take the elevator to the top floor - you'll soon find that the acid rain eats through your armor. To begin the long, long process of making it through the homeworld, head to the northeastern corner of Command Courtyard - jump into the tiny morph ball tunnel and follow it to deactivate the ventilation fans. The Morph path you took to get here had two options, left or right. Right led you here, left leads you to missiles. Go back and get them, then proceed through the fans. Head through Flux Control into Command Station, where you'll find another missile expansion waiting inside the Morph area blocked by a small disc. Soon enough you'll find yourself face to face with the X-Ray Visor. Use it on the panel in front of you to move the Phazon stores near the blocked Morph tunnel - blast the Phazon when it's over the hole, and pass through.

You'll receive a transmission from a stray marine soon. Before following his coordinates, get the extra lore scan in Command Station, accessed through Defense Access. Move through Security Airlock, grab the obvious missile expansion, use the X-Ray visor to shoot the airlock loose and take the elevator back down to gain this world's map. Now take your ship to Landing Site Alpha.

Once you're in the Scrapvault, move along the platforms until you see a Morph tunnel that's accessed via a green grab ledge. Instead of jumping in, look slightly to your right and you'll see another platform. Screw Attack towards it, look around and notice another green ledge with missiles above it. Nab 'em, then head through the Morph tunnel from before. Once inside, grab the Energy Tank (you'll have to bomb-jump like our video earlier) and move on to the new area of Scrapvault. This terminal will open a door below you. Head back through the Morph maze, handle the security alarms and move through the new orange door.

Processing Access is littered with X-Ray-only tripwires, so be sure to avoid them unless you really enjoy fighting the same pirates over and over. Scan the new lore entry and then move into Metroid Processing. Fry the guards, use the X-Ray visor to activate the lift, grab the energy cell and repair the circuit board. Fry the released Metroids (freeze and shatter, people!), grab the nearby missiles by the eggs and take the newly powered Morph elevator up. Head through the orange door and move on until you meet the marine. Do as he says, realize the marine is really a corrupted Gandrayda, and then put her down:

Other than flipping around a lot, Gandrayda doesn't do much. She'll mostly morph into other bosses from before (each with new scan data), so just react accordingly. Towards the end she'll cloak, but your X-Ray visor can still pick her up. Beat her and get the Grapple Voltage, a ray that lets you siphon power out of objects as well as restore it. Move ahead, call the train and ride it back to your ship - by now you've no doubt received a new objective back on Elysia. Here comes the Spider Ball!

Begin the Pirate Homeworld by scanning the new crates, the floating bot that whizzes by and the lore entry near the turret. Take the elevator to the top floor - you'll soon find that the acid rain eats through your armor. To begin the long, long process of making it through the homeworld, head to the northeastern corner of Command Courtyard - jump into the tiny morph ball tunnel and follow it to deactivate the ventilation fans. The Morph path you took to get here had two options, left or right. Right led you here, left leads you to missiles. Go back and get them, then proceed through the fans. Head through Flux Control into Command Station, where you'll find another missile expansion waiting inside the Morph area blocked by a small disc. Soon enough you'll find yourself face to face with the X-Ray Visor. Use it on the panel in front of you to move the Phazon stores near the blocked Morph tunnel - blast the Phazon when it's over the hole, and pass through.

You'll receive a transmission from a stray marine soon. Before following his coordinates, get the extra lore scan in Command Station, accessed through Defense Access. Move through Security Airlock, grab the obvious missile expansion, use the X-Ray visor to shoot the airlock loose and take the elevator back down to gain this world's map. Now take your ship to Landing Site Alpha.

Once you're in the Scrapvault, move along the platforms until you see a Morph tunnel that's accessed via a green grab ledge. Instead of jumping in, look slightly to your right and you'll see another platform. Screw Attack towards it, look around and notice another green ledge with missiles above it. Nab 'em, then head through the Morph tunnel from before. Once inside, grab the Energy Tank (you'll have to bomb-jump like our video earlier) and move on to the new area of Scrapvault. This terminal will open a door below you. Head back through the Morph maze, handle the security alarms and move through the new orange door.

Processing Access is littered with X-Ray-only tripwires, so be sure to avoid them unless you really enjoy fighting the same pirates over and over. Scan the new lore entry and then move into Metroid Processing. Fry the guards, use the X-Ray visor to activate the lift, grab the energy cell and repair the circuit board. Fry the released Metroids (freeze and shatter, people!), grab the nearby missiles by the eggs and take the newly powered Morph elevator up. Head through the orange door and move on until you meet the marine. Do as he says, realize the marine is really a corrupted Gandrayda, and then put her down:

Other than flipping around a lot, Gandrayda doesn't do much. She'll mostly morph into other bosses from before (each with new scan data), so just react accordingly. Towards the end she'll cloak, but your X-Ray visor can still pick her up. Beat her and get the Grapple Voltage, a ray that lets you siphon power out of objects as well as restore it. Move ahead, call the train and ride it back to your ship - by now you've no doubt received a new objective back on Elysia. Here comes the Spider Ball!

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Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.