Look, I don't really know how to introduce this concept to you, because we're so far beyond logic at this point when it comes to Metal Gear Solid 5: The Phantom Pain. So I'm just gonna get right to it: Square Enix's Play Arts Kai series of collectibles will release a D.D. (that would be the eyepatch-wearing dog seen in earlier trailers for the game) action figure this December, and it's wearing a freaking sneaking suit. Here it is:
That's it, Metal Gear Solid 5. You've gone too far this time. You might have bipedal nuclear tanks with whip swords, a barely-dressed sniper whose fashion sense has one of the flimsiest justifications ever, weaponized horse shit, and a dude with shrapnel growing out of his head to make him look like a demon, but now you've gone and put a dog in a latex sneaking suit and given him adorable little booties and a visor mask. I just can't even with this.
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Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.
Metal Gear Solid's former art director once said he spends "a lot of time fussing over the details of the characters' backside since that's the side the player sees most in-game"
In 1997, Hideo Kojima said the "one thing" he wanted to avoid in Metal Gear Solid was "tedious" cutscenes with characters "blabbering at each other for 4 or 5 minutes"