Save humanity with your robotic older brother when Miasma Chronicles releases May 23
Watch a new combat trailer of the tactical action adventure from the developers of Mutant Year Zero: Road to Eden
Tactical adventure Miasma Chronicles will let you save its post-apocalyptic American Wasteland on May 23. The release date was revealed in a new trailer for the Future Games Show Powered by the Turtle Beach Stealth Pro, which also demonstrated more of its turn-based combat.
From Mutant Year Zero: Road to Eden developer, The Bearded Ladies, Miasma Chronicles mixes real-time exploration, turn-based combat, and RPG elements as two brothers adventure across an America ravaged by a mysterious force called the ‘Miasma’. Playing as Elvis, a mining town boy with a robotic older brother, you'll be exploring beautiful environments feely, meeting a range of weird and wonderful characters that can help and hinder you in your quest.
America as you know it is gone, turned into a desolate wasteland by that titular Miasma. The world that's left is dangerous and the only thing that gives you an edge is a mysterious glove that gives Elvis the ability to control Miasma in battle. As you explore and fight you'll be able to upgrade your team's weapons and abilities to survive as you progress closer to the answers you're after: the truth behind Miasma - a quest that will change humanity forever.
The answer to your questions, and more, will finally be answered on May 23 when Miasma Chronicles releases on PC, Xbox Series X|S, and PS5. Follow the game on Twitter and wishlist the game on Steam to keep up with the latest info.
If you’re looking for more excellent games from today's Future Games Show, have a look at our official Steam page.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.