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![](https://cdn.mos.cms.futurecdn.net/yZWqMcuXqaabEbM7LQh9pe-320-80.jpg)
Former Ultima Online lead wants his new MMO to satisfy the "huge, huge appetite" for "a more immersive parallel world" like the ones in Sword Art Online and Animal Crossing
By Jordan Gerblick published
news Raph Koster's new studio, Playable Worlds, is working on the new MMO Stars Reach
![](https://cdn.mos.cms.futurecdn.net/tFv5qynTUyhcFfo2GNJUFU-320-80.jpg)
For the first time in 28 years, this ancient MMO is adding a new class
By Jordan Gerblick published
news CipSoft hopes Tibia's new Monk class will "rekindle the sense of discovery"
![](https://cdn.mos.cms.futurecdn.net/9u5jBytsRya49Vkyc7Djb-320-80.jpg)
"Valve does a very good job of surfacing games that players like": As his new RPG prepares for Steam early access, ex-WoW vet says making good games is the only real hack
By Kaan Serin published
News The Steam algorithm is apparently "impenetrable"
![](https://cdn.mos.cms.futurecdn.net/ykqGcdTRMfzYHo3WQRu8b-320-80.jpg)
Ex-World of Warcraft designer says the stagnating "meta" in today's RPGs "really sucks," and Marvel Rivals is a good example of how to solve it
By Kaan Serin published
Inspiration in the unlikeliest of places
![](https://cdn.mos.cms.futurecdn.net/GWjmz2N9kSV2EWk6iYGQR-320-80.jpg)
13-year WoW vet left Blizzard for the indie life because "I didn't really feel like a game developer in some way," agrees it's harder for AAA giants to "maintain this connection to the player"
By Jordan Gerblick published
news Chris Kaleiki's Notorious Studios is prepping to release its first game, Legacy: Steel & Sorcery, in February
![](https://cdn.mos.cms.futurecdn.net/NmvdEs9MTXVnr6A3ekmV6d-320-80.jpg)
As the Final Fantasy 14 devs "continue to take a firm stance" against mods that can enable harassment, Yoshi-P says improvements are starting in patch 7.2
By Dustin Bailey published
News Fixes for the controversial blacklist system are starting soon
![](https://cdn.mos.cms.futurecdn.net/ykqGcdTRMfzYHo3WQRu8b-320-80.jpg)
AAA games may never die, but ex-WoW veteran predicts a rise in AA games like his new mini MMO: "Most AAA devs who have joined our team really do not want to go back"
By Jordan Gerblick published
news Notorious Studios founder Chris Kaleiki says AA games are "more substantial than indie, but they're not going to make billions of dollars"
![](https://cdn.mos.cms.futurecdn.net/6arhQMftsJBUpEACN3RaZ-320-80.jpg)
A 13-year WoW veteran formed his own studio to make an RPG that plays like "World PvP: The Game" and feels like a mini MMO channeling "early Blizzard"
By Austin Wood published
Feature Legacy: Steel & Sorcery can't fight its MMO blood, so it's embracing it
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