Months after declaring Tomb Raider unaffected by layoffs, Tomb Raider dev hit with wave of layoffs

Tomb Raider
(Image credit: Crystal Dynamics)

Update: Crystal Dynamics has confirmed in a statement posted to social media that it has laid off ten employees.

"Crystal Dynamics made the difficult decision to part ways with 9 Brand/Marketing and 1 IT employee today due to an internal restructuring to align the studio with our current business needs," the company says. "We are working directly with the affected staff to fully support them. If you have applicable positions open at your studio across Brand Direction, Creative Services, Community, or IT, please pass them along to peoplexp@crystald.com and we will ensure the information ends up in the right hands."

Senior community and social manager Neha Nair adds: "There isn't an easy way to say this so I'll just rip the bandaid off because while I'm still processing, life unfortunately does not pause... After 3.5 years at [Crystal Dynamics], I was laid off today."

In June, Crystal Dynamics said that despite escalating Embrace layoffs, "there will be no impact to our continuing efforts with our partners at The Initiative on Perfect Dark, or our next Tomb Raider title being developed in collaboration with Amazon Games." It's unclear if this statement remains true after today's cuts. 

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.