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The most hateful things said by game devs and industry personalities

Features
By Lucas Sullivan published 13 May 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Their words, not ours

Their words, not ours

The most outspoken game developers and industry figures are only human--and like all humans, they occasionally err. In the heat of the moment, people can tend to lash out, maybe make some statements they wish they could take back. Once the moments passed, some might regret a harsh choice of words or misplaced aggression directed at adoring fans. But when you say something you probably shouldnt have said, there's really no going back to the way things were.

Like a herd of computer-savvy elephants, the Internet never forgets. These are some of the most seething, snarky, or just plain vicious statements uttered by the people who make the games you love. Whether the speakers have remorse for their choice of words or embrace the hatred in both arms, all these quotes might seem... regrettable.

Page 1 of 28
Page 1 of 28

"The Wii is a piece of shit! ...[Nintendo, please] make a console that doesn't suck ass."

- Spore developer Chris Hecker rants about the Big N's console-making abilities

Page 2 of 28
Page 2 of 28

"9$ for a game like FEZ is a STEAL. i should be charging you 90$ you fucking ingrates."

- Fez creator Phil Fish ponders the pricing of his first commercial game

Page 3 of 28
Page 3 of 28

"Fuck that loser."

- Diablo III lead designer Jay Wilson, in response to criticisms made by Diablo II designer David Brevik

Page 4 of 28
Page 4 of 28

"Do you eat shit?"

- Hideki Kamiya responds to a question posed by Kotakus Luke Plunkett with a question of his own

Page 5 of 28
Page 5 of 28

"REPEAT: DON'T WHINE ABOUT CAPCOM'S GAME TO ME. AS I'VE SAID 1000000000000000000000000000000000000000000000000000TIMES, I DON'T FUCKING CARE."

- Platinum Games' Hideki Kamiya reminding his Twitter followers that he no longer works at Capcom

Page 6 of 28
Page 6 of 28

"FUCK OFF ALL EXCLUSIVE IDIOTS"

- Hideki Kamiya gives a blanket response to everyone upset at Bayonetta 2 being a Wii U exclusive

Page 7 of 28
Page 7 of 28

"It's amazing for a role playing game, because most role playing games are shit!"

- Peter Molyneux attempts to elucidate what makes Fable 2 better than The Elder Scrolls: Oblivion

Page 8 of 28
Page 8 of 28

"Ive met virtually no one in our industry who I think is close to as good a game designer as I am. Im not saying that because I think Im so brilliant. What Im saying is, I think most game designers really just suck, and I think theres a reason why."

- Ultima creator Richard Garriott on the industry as it stands today

Page 9 of 28
Page 9 of 28

"Players please, give us a chance. Judge our games based on what they are. Judge the DLC based on what it is. Stop thinking you're a producer and telling us when and where we should be building our content."

- Former BioWare designer Christina Norman telling gamers what to think

Page 10 of 28
Page 10 of 28

"NeoGAF and other forums like this that don't have good management are not only hurting society and hurting the videogame industry, they're in decline, and they need to reform quickly before people stop listening to them."

- Silicon Knights president Denis Dyack after being banned from NeoGAF

Page 11 of 28
Page 11 of 28

"If game critics were really critics, there would be a lot of discussion about Starseed Pilgrim now... instead of AC3 or Tomb Whatever."

- Braid creator Jonathan Blow wondering aloud on Twitter why no one is covering Starseed Pilgrim

Page 12 of 28
Page 12 of 28

"SO FUCKING SICK of artsy fartsy in this industry. Get fucking over yourselves bitches."

- God of War creator David Jaffe discussing developers who value narrative over gameplay

Page 13 of 28
Page 13 of 28

"I hope Kotaku fucking puts your ass out of business, wanna be fucktards."

- David Jaffe, blogging in response to a derogatory line in a Joystiq article

Page 14 of 28
Page 14 of 28

"I don't think it even needs saying, but people should stay away from Tekken. Nothing left to say. I just don't want them to disappoint me anymore. It's so annoying. Please don't annoy me anymore."

- Tomonobu Itagaki, creator of the Dead or Alive series, expresses his disdain for Namco Bandais Tekken franchise

Page 15 of 28
Page 15 of 28

"The one OMGPOP employee who turned down joining Zynga was the weakest one on the whole team. Selfish people make bad games. Good riddance!"

- OMGPOP CEO Dan Porter, decrying former employee Shay Pierce for declining the Zynga buyout

Page 16 of 28
Page 16 of 28

"You're an insane idiot."

- Mojang owner Markus "Notch" Perrson, in response to Dan Porters tirade (see previous slide)

Page 17 of 28
Page 17 of 28

"You're all a bunch of fucks. It just so happens that I get paid to treat you like it. It's fucking awesome."

- Former StarCraft 2 professional Greg "IdrA" Fields makes the forum post that would get him fired from Team Evil Geniuses

Page 18 of 28
Page 18 of 28

"I shit your salary, bro! I wipe my ass with your salary."

- Call of Duty professional player Adam "Killa" Sloss, embodying everything you think about CoD players while spouting the kind of trash talk that lost him his sponsorship

Page 19 of 28
Page 19 of 28

"Deal with it."

- Former Microsoft employee Adam Orth informs Xbox fans of what they should do if they're worried about an always-online console, destroying his career in the process

Page 20 of 28
Page 20 of 28

"It's difficult to talk about Nintendo, because we don't look at their console as being a competitor."

- Sony Corporation president and CEO Kazuo "Kaz" Hirai, offering reasons as to why he believes Sony was on top in 2009

Page 21 of 28
Page 21 of 28

"The Xbox--again, I can't come up with one word to fit. You need a word that describes something that lacks longevity."

- Kaz Hirai slamming his rivals once again

Page 22 of 28
Page 22 of 28

"Our view of the Game Boy experience' is that it's a great babysitting tool--something young kids do on airplanes, but no self-respecting twenty-something is going to be sitting on an airplane with one of those."

- Sony Computer Entertainment America CEO Jack Tretton explaining why he doesnt feel threatened by Nintendo handhelds

Page 23 of 28
Page 23 of 28

"Nintendo knows its target audience, because it has really narrowed that down; and it's pretty much defined by a boy or girl's ability to admire Pokemon."

- Former SCEE executive vice president Phil Harrison, explaining Nintendo's strategy

Page 24 of 28
Page 24 of 28

"Fortunately we have a product for people who aren't able to get some form of connectivity. It's called Xbox 360."

- Former Xbox president Don Mattrick tells anyone who opposes Xbox One's old always-online requirements to go eat cake

Page 25 of 28
Page 25 of 28

"I think we would have been embarrassed to do what our competitors are currently doing."

- Nintendo of America president Reggie Fils-Aime, commenting on the existence of Kinect and PlayStation Move at the height of the Wii's popularity

Page 26 of 28
Page 26 of 28

"I think we've definitely been able to instill in the culture the skepticism and pessimism and fear that you should have in an economy like we're in today."

- Activision Blizzard CEO Bobby Kotick discussing how he manages employees

Page 27 of 28
Page 27 of 28
Hate leads to suffering

Hate leads to suffering

So, did we miss any of your favorite game developer outbursts? Got some particularly scathing lines you can dredge up? Share and share alike--because even if we forgive these developers' hurtful words, remembering their moments of pure hate is pretty funny.

And if you're looking for more awesome quotables, check out The 100 best video game quotes of all time and Gaming quotes that defined 2012.

Page 28 of 28
Page 28 of 28
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Lucas Sullivan
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Lucas Sullivan is the former US Managing Editor of GamesRadar+. Lucas spent seven years working for GR, starting as an Associate Editor in 2012 before climbing the ranks. He left us in 2019 to pursue a career path on the other side of the fence, joining 2K Games as a Global Content Manager. Lucas doesn't get to write about games like Borderlands and Mafia anymore, but he does get to help make and market them. 

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An earlier version of this article originally appeared on this site on May 6, 2013.

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