GamesRadar+ Verdict
Pros
- +
Pac-Man Vs
- +
back from the dead
- +
Hardcore options for serious nerds
- +
Cute opening cinematic
Cons
- -
Graphical squishiness looks like crap
- -
Awkward controls in vertical mode
- -
Buying these yet again
Why you can trust GamesRadar+
Sept 27, 2007
What's a few pixels among old friends? That's the question Namco Museum DS asks - you love old-fart games like Xevious and Galaga so much, you'll accept itif they, you know, don't look like they should, right?
We won't dive into the technical side of games too deeply here, but stick with us. The screen size of the original Pac-Man was 224 pixels by 288 pixels. The native resolution of the DS is smaller, just 256 x 192. So in order to make Ol' Yellow Mouth fit, Namco had to%26hellip; squeeze. And at screen sizes this small to begin with, that means that some pixels just disappear, making fonts harder to read and - worse - maze walls harder to see. On Galaxian, all the colorful little aliens kinda looked crippled, like one of their mighty claws or feet or whatever was slightly withered.
More info
Genre | Arcade |
Description | You're better off dragging your GBA Namco Museum out of the closet, because these DS editions of the oldies got squished in translation. |
Platform | "DS" |
US censor rating | "Everyone" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
Arcane season 2 showrunner teases "massive, massive repercussions" for Jayce, Vi, and Jinx as the League of Legends spin-off draws to its finale
Sci-fi survival sandbox Starbound just got its first PC update in 5 years - a hotfix so tiny that it's pretty much the saddest update I've ever seen
Arcane team break down Act 2's most shocking moment: "What's wrong with you? Why did you write that?"