Naruto Shippuden: Ninja Council 4 review

Summoning ultra-bland jutsu

GamesRadar+ Verdict

Pros

  • +

    Not unattractive visuals

  • +

    The cast finally grows up

  • +

    Children won't have any trouble

Cons

  • -

    Pathetically easy

  • -

    Lousy controls

  • -

    Lack of content

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

There are some great licensed games out there, and then there are titles like Naruto Shippuden: Ninja Council 4. Obviously trying to appeal to younger audiences, it makes the grave mistake of interpreting that to mean easy and bland. No matter their age, most gamers will have trouble finding anything of substance here. At best, the game offers further opportunities for fans of the television show to play as their favorite characters.

Naruto Shippuden Ninja Council 4 is geared unapologetically toward established fans, story-wise at least. There is nothing here to update newcomers on the events leading up to this game and on one level it's understandable. The television show and related games have been available for years and it's a safe bet that most of the people picking up this game will already be acquainted with the franchise. That said, if you're unfortunate enough to buy this game on a whim, without a working knowledge of the dealings that came prior, you'll be lost.

This could be forgivable if the game offered the sort of diversity and challenge to make up for a poor plot, but it doesn't. The story mode is one long string of uninspired platforming levels after another. Save for different settings, they're all basically the same. Run, jump, attack, repeat. Many titles do well with this formula, but the game is so easy that any of the joy one might derive from a good platformer is absent. The obstacles are rarely trying; if you can conquer the first few, the rest are a cinch. The combat ispure button mashing, with enemies posing little threat. Even bosses, though more substantial than their conventional allies, are easy to figure out and can generally be dispatched with little more than some simple dodging and rapid attacking.

If anything in the game is going to get you, it’s the poor controls. The game suffers from a delayed response between button pushes and the action on screen. Doing two things at once - jumping and attacking - is inexplicably difficult. Other times, when trying to doing things like running up walls the game won't seem to respond at all. Most unfortunately, the controls pander to the “need” for DS games to be touch screen functional. If you want to execute a special attack you need to hit a symbol on the touch screen and complete a minigame that usually requires little more than dragging the stylus back and forth quickly across the screen. It's an annoying requirement, especially when the rest of the game is controlled via the face buttons.

So you're faced with several options: keep a stylus awkwardly in hand should the need arise, pause the game every time you need it, thus interrupting the gameplay, or try to get the stylus out quickly with the game running and probably take a few hits during the process. Whatever you choose, it's frustrating and unnecessary. There are several buttons the game doesn't even use, making touch screen inclusion pointless.

The game also suffers from a lack of content. Naruto Shippuden: Ninja Council 4 features a single player story mode, a multi-cart versus mode and nothing else. It's a game that overall offers little for even fans of the series to grasp onto. There will certainly be some who enjoy it, if only because their devotion to the franchise won't allow them the luxury of knowing crap for crap, but otherwise, this is a game best avoided.

Jun 15, 2009

More info

GenreAction
DescriptionMade with younger Naruto fans in mind, this incredibly easy and plain adventure isn’t for anyone over eight years old.
Franchise nameNaruto
UK franchise nameNaruto
Platform"DS"
US censor rating"Everyone 10+"
UK censor rating"Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES

Stewart has been a freelance journalist writing for titles like GamesRadar, GamePro, IGN, UGO Entertainment, and more for over 13 years. He covers features, walkthroughs, reviews, and more in the video game space.

Latest in Action
Naoe looks over at a dense, lush, green forest in Assassin's Creed Shadows from a viewpoint
Getting Assassin's Creed Shadows on PS5 and Xbox Series X was all about adding "dynamism" to the open world, but the devs seem most proud about the trees
Naoe and Yasuke walk in the sunset in a screenshot from Assassin's Creed Shadows
Following Assassin's Creed Shadows controversy, Baldur's Gate 3 publishing director says "every big AAA game could be better," but players shouldn't be mad "just because some dude told you to"
Assassin's Creed Shadows Wanted Status
How to remove Wanted status in Assassin's Creed Shadows
Naoe kills a target with a black and white filter over the camera highlighting the red of blood spray in Assassin's Creed Shadows, with an On The Radar orange frame
Assassin's Creed Shadows "has a little bit of Tarantino flavor", but its real secret ingredient is intrigue: "It's almost like you're watching an episode of Shogun"
God of War
20 years later, God of War's original monster art has been revealed: behold this army of stick figures slapped on a whiteboard, no clue Kratos is coming for them
Assassin's Creed Shadows Naoe facing off against samurai warrior on red bridge
An Assassin's Creed Shadows fan is showing off some of the RPG's most impressive little details, and it's done more to get me interested than Ubisoft ever did
Latest in Reviews
Image of the Corsair Virtuoso Max wireless headset sitting on top of a gaming PC case taken by writer Rosalie Newcombe.
Corsair Virtuoso Max Wireless review - a PC headset tour de force
Zombicide box featuring stylized art of survivors fighting zombies
Zombicide 2nd Edition review: "Like a zombie flick brought to tabletop"
Razer Handheld Dock with Steam Deck sitting on cradle, pink and yellow RGB lighting on, and Alienware monitor in background with Tomb Raider Trilogy gameplay on screen.
Razer Handheld Dock review: “Your Steam Deck will ride shiny and Chroma"
Photographs of the Agricola board game in play
Agricola review: "Accurate representation of the highly competitive and often unstable world of agriculture"
Photos taken by writer Rosalie Newcombe of the Shure MV7i microphone, within a pink and white themed room.
Shure MV7i review - convenience and excellence rolled into one superb sounding package
Key art for Atomfall showing a character in the English countryside looking at a nuclear plant some distance away
Atomfall review: "This isn't British Fallout – it's something much better than that"