Why you can trust GamesRadar+
The skilled role-playing gamesmiths at developer Obsidian have taken their spotless pedigree (Planetscape Torment, Fallout 2 and Star Wars: Knights of the Old Republic II) and extended it even further in NWN2. Compelling and often hilarious dialogue choices actually have a great effect on both the loyalty of your traveling companions and the eventual outcome of the game (40 - 60 hours later).
The developers have clearly asserted that NWN2 - like D%26D itself - is a party game. So this time around you'll have direct control over four additional party members besides your own central character - a huge improvement over the original. We couldn't help but reminisce fondly on our traditional D%26D upbringings while running through the single player campaign with an actual group.
More info
Genre | Role Playing |
Description | A complete engine overhaul, updated graphics, plus full solar and lunar cycles. Pack those silver arrows during a full moon. |
Franchise name | Neverwinter Nights |
UK franchise name | Neverwinter Nights |
Platform | "PC" |
US censor rating | "Teen" |
UK censor rating | "" |
Alternative names | "Neverwinter Nights II" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |

Ex-Bethesda dev turned indie says "good things often happen by accident," like that time Skyrim players convinced themselves the RPG's foxes were leading them to treasure

Palworld dev says the studio went dark for months because "the team was getting burnt out from all the social media stuff, I was getting burnt out, our CEO was under attack in Japan"

Metaphor: ReFantazio had to dial back an early battle system inspired by a notoriously brutal 2003 JRPG, because 20 years later, players found it "irrational" and "just not fun"