New Assassin's Creed videos
Let Altier show you how mincemeat is made
Oct 16, 2007
Montferrat - in the Piedmont region of Italy - produces some of the world's finest wine, and contains the 16th century Sacro Monte di Crea, a UNESCO World Heritage site. But forget all that nonsense: in Ubisoft's upcoming Assassin's Creed, Montferrat is just an ugly dude with half a bowl cut and a goofy accent who gets got real good by antihero Altier. In this new two-part video, follow Altier as he identifies his mark, leaps from roof to roof like a really angry Aladdin, sticks Montferrat with something sharp and presumably lethal, produces half of the total body count of the Crusades, and finally gets out of Dodge about as fast as someone wearing a hooded bathrobe could be expected to.
After watching the videos, don't forget to check outour extensive hands-on with the game, as well asbrand new and purdy Assassin's Creed screens.
Montferrat - in the Piedmont region of Italy - produces some of the world's finest wine, and contains the 16th century Sacro Monte di Crea, a UNESCO World Heritage site. But forget all that nonsense: in Ubisoft's upcoming Assassin's Creed, Montferrat is just an ugly dude with half a bowl cut and a goofy accent who gets got real good by antihero Altier. In this new two-part video, follow Altier as he identifies his mark, leaps from roof to roof like a really angry Aladdin, sticks Montferrat with something sharp and presumably lethal, produces half of the total body count of the Crusades, and finally gets out of Dodge about as fast as someone wearing a hooded bathrobe could be expected to.
After watching the videos, don't forget to check outour extensive hands-on with the game, as well asbrand new and purdy Assassin's Creed screens.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Ubisoft kills "inaccurate rumors" around Assassin's Creed Animus Hub: rewards are "entirely free," no paid sub or battle pass, and "no extra cost" to missions
Assassin's Creed boss admits the series grew "more predictable" after the third game, but says Shadows can change the "perceived inconsistency in quality" at Ubisoft