New Battlefield 3 gameplay trailer takes the fight to the roofs
'Fault Line' Episode 2 shows off rooftop sniper hunting and another glimpse at Frostbite 2's power
The first Battlefield 3 gameplay trailer follows a group of soldiers into a ground battle, and ends with, of course, a big explo-BVVZZZGHH. Right, and the second, released today, takes things to the rooftops for a full look at the sniper hunting scene we glimpsed in the first teaser - naturally, it also ends wi-BVVZZZGH. Check it-BVVVVZZZGHT...
Lovely, isn't it? Shallow as it may seem, I'm still in awe of the way BF 3 looks. 'Just another war shooter' or not, you've got to admit there's something special about it. It doesn't just look good (lots of games look good), the character animations (which use FIFA's animation engine, apparently) and terrain destruction give it a natural feel, which really-BVVVZZGHHHHHT.
Mar 16, 2011
Lovely, isn't it? Shallow as it may seem, I'm still in awe of the way BF 3 looks. 'Just another war shooter' or not, you've got to admit there's something special about it. It doesn't just look good (lots of games look good), the character animations (which use FIFA's animation engine, apparently) and terrain destruction give it a natural feel, which really-BVVVZZGHHHHHT.
Mar 16, 2011
Lovely, isn't it? Shallow as it may seem, I'm still in awe of the way BF 3 looks. 'Just another war shooter' or not, you've got to admit there's something special about it. It doesn't just look good (lots of games look good), the character animations (which use FIFA's animation engine, apparently) and terrain destruction give it a natural feel, which really-BVVVZZGHHHHHT.
Mar 16, 2011
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Lovely, isn't it? Shallow as it may seem, I'm still in awe of the way BF 3 looks. 'Just another war shooter' or not, you've got to admit there's something special about it. It doesn't just look good (lots of games look good), the character animations (which use FIFA's animation engine, apparently) and terrain destruction give it a natural feel, which really-BVVVZZGHHHHHT.
Mar 16, 2011