NFL Head Coach review

Bend prima-donna players and moronic assistants to your gridiron will

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When the season finally does gets started, you'll be coaching your squad in actual games represented by the Madden engine. The dynamics can be tricky, just as they likely are on real NFL sidelines. Do you encourage your quarterback who's stinking up the joint, only to leave your completely befuddled assistant coach to call a few plays while doing so? Now we know why all coaches go gray. Sadly, afterwards there are no postgame press conferences to scream profanities at writers who ask stupid questions.

The PC version of the game is the most tailored to an enjoyable NFL Head Coach experience. It just feels like it was meant for a computer; pointing and clicking through the myriad options and menus is much easier than fumbling with a controller. Also, while Head Coach isn't a particularly graphics-intensive title, there's no denying that the PC version is easier on the eyes. It doesn't take a souped-up hot rod of a machine to run the game smoothly, either. So long as you don't get freaked out by the whole computer-within-a-computer vortex dynamic, executing commands with a keyboard and mouse is definitely the way to go.

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GenreSports
DescriptionA freakishly in-depth sports simulator that lets you micromanage every aspect of running a team.
Platform"PS2","Xbox","PC"
US censor rating"Everyone","Everyone","Everyone"
UK censor rating"","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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