Nightingale's most requested feature is closer to home than you might think

Nightingale
(Image credit: Inflexion)

Unless you've been keeping up with all of the discourse around Inflexion Games' Nightingale, you might have missed the glaring hole in the Fae Wild-bound Victorian era survival crafter's design. It's a feature that over 1,500 players have requested, with hundreds of comments to boot, and, no, I'm not talking about an offline mode.

While offline mode is certainly at the top of the devs' priority list for the moment, there's something else irking players enough that they've felt compelled to make their opinions known about it. So what's this absolutely necessary, hill-to-die-on feature request for Nightingale? The ability to craft from nearby chests.

It might sound inconsequential to anyone who isn't a survival game enthusiast like myself, but this is a quality-of-life feature that really makes all the difference when you've just spent two hours lugging resources around the map. It's important enough to Nightingale players that it has them up in arms on the game's feedback log.

Why should we care so much about crafting from nearby chests?

Opened up

Nightingale

(Image credit: Inflexion Games)
BIG POCKETS

Nightingale

(Image credit: Inflexion)

How to increase your Nightingale Gear Score

Picture this: You've battled with Nightingale's Recruit AI and somehow managed to bring heaps of building material back between the two of you. It took some time, but now you have the materials to expand your base, or finally get up that Enchanter's table you've been working towards. When you note the meagre size of the initial angling basket storage you're lumped with, the likelihood is you're going to have to scatter all that wood, fibre, stone and whatnot to the four corners of your settlement. When it comes to actually utilising those resources, however, it's going to take you forever to: A) Remember where you put the darn stuff, and B) Go around each separate container, dragging it all over to the blueprint you placed. That's not even counting the time spent sorting out the inevitable over-encumbrance issues you're bound to encounter.

While simply crafting larger storage chests and placing lots of different materials together would make for one solution to the problem, there's already a better option. One that any survival game worth its weight in sodium chloride should include in 2024, or at least have a mod for. Besides, for larger storage boxes you'd have to wait while you build up your gear score, unlock the first Antiquarian Site of Power, and then enter another realm so you can finally buy the blueprint. But who has time to actually play the main quest? I'm busy building an empire here.

Of course, implementing a craft from containers feature isn't going to be a simple task. There are a few hurdles the devs at Inflexion Games will have to overcome in order to get a feature like that just right. And at the end of the day, not everyone's going to be happy with the solution. There are so many options when it comes to implementing it. Will all chests in a certain proximity of your Estate Cairn be automatically be crafted from? Or is it worth having a toggle on each chest to allow or disallow the option? 

Nightingale

(Image credit: Inflexion)

"It's something survival games – even farming sims like (the appropriately thematic) Fae Farm – have been catching onto, and the reception has been great."

One player, known as scef, puts it well in the game feedback comments. They suggest that the ability to "set specific containers as being able to use remote crafting, or having remote crafting blocked, would satisfy all players. I wouldn't mind having to set a property every time I crafted a container that would 'lock' it, as long as I had the option to block crafting from containers somehow."

It's something survival games – even farming sims like (the appropriately thematic) Fae Farm – have been catching onto, and the reception has been great. And while Fae Farm doesn't give players the option to switch crafting from nearby containers off, there also aren't higher level resources that you could accidentally craft the same stuff with. So it's not as necessary as it is in a game like Nightingale.

Enshrouded goes a step further with an entirely different recipe for Magic Chests that allow the player to craft from only those containers, while keeping items stored in standard boxes safe. Similarly, there are container crafting mods for Valheim such as Craft Build Smelt Cook Fuel Pull From Containers (does what it says on the tin, I suppose), which "contains toggles for each type of chest as well as ship and wagon container". All very useful, but it's not a feature that comes with the base game. 

So can we expect to be able to craft from nearby containers in Nightingale without mods some day? Yep. How the devs choose to implement it, we'll find out in due course. For now we can say that, as per the launch week highlights, Inflexion Games is working on it. And considering the number of upvotes the requests have, it does seem like a no-brainer.

It's something future survival game devs should keep in mind, lest their patrons be yoked with the sisyphean task of perpetually jaunting hither and thither – sorry. This is all Puck's doing.


Check out the best survival games that'll test your will to live 

CATEGORIES
Katie Wickens
Freelance writer

Katie is a freelance writer with almost 5 years experience in covering everything from tabletop RPGs, to video games and tech. Besides earning a Game Art and Design degree up to Masters level, she is a designer of board games, board game workshop facilitator, and an avid TTRPG Games Master - not to mention a former Hardware Writer over at PC Gamer.

Read more
Clashing swords against a warrior in Kingdom Come: Deliverance 2
Kingdom Come: Deliverance 2 dev weighs in on why it's getting harder to survive in RPGs – "If a game is 150 hours and all of your sessions are the same, you're gonna get bored"
A campfire in a dark forest at twilight
"We try not to say 'fun'": Meet the devs behind the new survival game that puts the "human element" before letting you be a mountain-leveling demigod
Wanderstop screenshot showing the main character sitting on a bench next to a jovial man holding a cup of tea next to a Big in 2025 logo
Wanderstop is a cozy management sim about a burned-out warrior who'd much rather be fighting than running a tea shop
Avowed screenshot of a female godlike with treebark antlers, mushrooms decals on her face, and light pink hair with a bow on her back
Avowed's simple solutions to common RPG problems means I can just get lost in the fantasy of its combat and world
A hand holding a compass in front of a wooden cabin
The new survival game from the creator of PUBG is an absolutely merciless wilderness experience that's aiming to be "as hard a survival game as you can make"
The hideout in Assassin's Creed Shadows, using the tile editor to customize the base
Assassin's Creed Shadows channels The Sims with its customizable base: "It's good to have a home and a place where you feel at ease"
Latest in Survival
Terraria art showing a short-haired blond man sitting atop a grassy field in metal armor, colorful slimes on either side of him
Ahead of Terraria's sixth final update, one dedicated fan has led the creation of the sandbox survival game's ultimate (and first) modpack
Key art for Atomfall showing a character in the English countryside looking at a nuclear plant some distance away
Atomfall review: "This isn't British Fallout – it's something much better than that"
Ark: Survival Evolved
Just days after hinting at Ark 2, a new AI-generated trailer for Ark: Survival Evolved's upcoming aquatic DLC drops – and fans aren't impressed
Palworld
Palworld community manager admits the survival game is "ripe for toxicity" and has a simple solution: "You just call 'em losers and you kick 'em"
Ark 2
After months of radio silence regarding Ark 2, Studio Wildcard finally makes mention of the upcoming survival game sequel once more
screenshot from "Palworld ~ More Than Just Pals" trailer showing black marketeer speaking
Palworld dev revisits "totally not real, or maybe real" dating sim Pocketpair teased last year, fully aware of furry fandom: "There is a very large and very vocal community of passionate individuals"
Latest in Features
Kill Team: Blood and Zeal box on a wooden surface
Kill Team: Blood and Zeal pre-orders just went live, and I wish other Warhammer games were this weird
Batman, Superman, and Wonder Woman.
DC June 2025 solicitations: 10 must-have comics to pre-order this month
Flow
Flow won big as this year's Oscars underdog against Pixar and Netflix, and it's proof of the power of storytelling over dialogue
Yasuke riding through a village looking for Knowledge in Assassin's Creed Shadows
Assassin's Creed Shadows' prologue is the most gripping in franchise history, but I'm fixated on the tiny details
Naoe blends in among lush trees in Assassin's Creed Shadows while observing Amagasaki Castle from a rooftop perch
After 18 years Assassin's Creed Shadows cracks the ultimate stealth loop with its deliciously dense castles
Naoe perched in front of a castle in Assassin's Creed Shadows
I've spent 20 hours in Assassin's Creed Shadows chasing drip and decor, and it's proving to be my biggest source of motivation in the RPG