Notch in talks with Double Fine to fund Psychonauts 2
“Let's make Psychonauts 2 happen,” says Minecraft millionaire
Psychonauts 2 is one step closer to becoming a reality after Minecraft creator Markus “Notch” Persson tweeted Double Fine studio's Tim Schafer to say he's genuinely keen on putting up his own money to get the sequel off the ground.
Earlier this month, Tim Schafer told Digital Spy he's been interested in developing a sequel to Psychonauts for some time, but has had no luck finding the financial backing, noting, “I’ve actually pitched that to publishers several times and no-one has taken the bait so far… I’d have to convince someone to just give me a few million dollars. That’s all.”
As it turns out, a millionaire was listen. In a recent tweet spotted by Eurogamer , Notch responded to Schafer directly, stating, “Let's make Psychonauts 2 happen.”
Notch later confirmed his intentions to Rock, Paper, Shotgun, and his Twitter feed has since been updated with numerous messages indicating he and Schafer are in talks and plan to discuss things further at this year's Game Developers Conference.
For his part, Schafer told Kotaku the partnership could happen, noting, “I have found funding on Twitter before.”
This is in reference to Double Fine's previous partnership with investor Steven Dengler, who helped the studio bring Costume Quest to PC and Psychonauts to Mac. Interestingly enough, Dengler has also inserted himself into the conversation, asking Notch and Schafer to “move this discussion offline.”
Psychonauts 2 has been on Schafer's radar. Now that he's got the stated support of an “indie” millionaire, maybe there's hope for Raz and the Whispering Rock campers yet.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Matt Bradford wrote news and features here at GamesRadar+ until 2016. Since then he's gone on to work with the Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy across a multitude of industries.