
OlliOlli World is getting 120fps support on PS5 alongside a gnarly new character creator.
The news comes from a PlayStation Blog post that has been published today, September 15. In it, we get to see the brand new biome of Burntrock, an arid region filled with cacti, skeletons, and er, giant purple diamonds that are usually less-than-ideal for a skateboard.
As Simon Bennett, Co-CEO at Roll7 describes in the post: "The levels in Burntrock are designed to teach you new techniques, like grabs, whilst simultaneously providing you a chance to polish up the skills you’ve developed through the game so far. And that means… well, it means you’re going to slam!"
Still, even those slams in Burntrock are likely to be thrilling ones, because the game will support 120fps on PS5. While it seems likely that Xbox Series X will also support this higher frame rate option, we've reached out to publisher Private Division to confirm this detail.
On top of this new next-gen detail, we also got a look at the game's character customization, which includes the ability to switch up your style and deck out your board with new wheels, board designs, and trucks. Basically, you'll be able to stamp your own style as your try to make your way through Radlandia.
Hopefully we'll get a concrete release date soon, as OlliOlli World is set to launch on PS5, PS4, Xbox Series X, Xbox Series S, Xbox One, PC, and Nintendo Switch this Winter.
- Yes, South of Midnight will still run at 60fps despite its stop motion animation: "you're still in this crafted world without making it, you know, too nauseating"
- Stellar Blade is set to run smoother than ever on PC as its multi-frame generation support promises to triple its frame rate, as long as you have the pricey hardware needed
Check out what we made of this exhilarating action-platformer in our OlliOlli World preview.
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Ben Tyrer is a freelance games journalist with over ten years experience of writing about games. After graduating from Bournemouth University with a degree in multimedia journalism he's worked for Official PlayStation Magazine as a staff writer and games editor, as well as GamesRadar+ (hey, that's this website!) as a news editor. He's also contributed to Official Xbox Magazine, Edge, PC Gamer, GamesMaster, PC Games N, and more. His game of the year - no matter the year - is Rocket League.

















