Overwatch 2 devs are building a new map live on Twitch with help from the community
Blizzard is enlisting the aid Twitch chat to create a new map for the free-to-play shooter
Blizzard is offering Overwatch 2 fans the chance to design a new map for the free-to-play shooter as part of its "Twitch Makes Overwatch" livestream.
Announced on the official Overwatch Twitter account, game director Aaron Keller and art director Dion Rogers will be creating a map live on Twitch with the help of the community. Players will be able to share their vision for the new environment using the streaming platform's chat feature. If you want to get in on the action or just want to sit back and watch the chaos unfold, the event is scheduled for tomorrow, Wednesday, December 21, at 5PM PT / 8PM ET and 1AM GMT (December 22).
Join us on Wednesday Dec 21 at 5PM PT for our “Twitch Makes Overwatch” livestream with Overwatch 2 Game Director @aaronkellerOW and Art Director Dion Rogers as they create a map in real-time in collaboration with chat! 🤩 ✨ It’s all going down at https://t.co/9zXnqBkTxt! pic.twitter.com/vT12widtYdDecember 19, 2022
"We'll be using our internal tools to do this. I am a little rusty, so go easy on me...," Keller wrote in the comments. In a separate tweet, he also suggested that the finished map could be playable at a later date. "Super excited to be doing this with all of you and Dion! We're hoping to use your input to design and build a map, in our editor, and to just have fun. Who knows? Maybe it's something we'll be able to play together in the future!"
It's unclear exactly how the Twitch community's input will work, but if the sort of Twitch chat involvement we've seen so far is anything to go by, Keller and Rogers have an eventful evening ahead. Recently a streamer let their chat decide what Resident Evil 4 mods to use at any point, resulting in a completely messed up game that was almost impossible to play but hilarious to watch.
For more stellar shooting action, check out our guide to games like Overwatch.
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Originally from Ireland, I moved to the UK in 2014 to pursue a Games Journalism and PR degree at Staffordshire University. Following that, I've freelanced for GamesMaster, Games TM, Official PlayStation Magazine and, more recently, Play and GamesRadar+. My love of gaming sprang from successfully defeating that first Goomba in Super Mario Bros on the NES. These days, PlayStation is my jam. When not gaming or writing, I can usually be found scouring the internet for anything Tomb Raider related to add to my out of control memorabilia collection.
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