Overwatch 2 devs won’t disable Tracer over damage bug as she’s not that strong anyway
Blizzard is buffing the plucky Brit to compensate for fixing the bug
Blizzard has no plans to disable Overwatch 2’s Tracer despite a damage bug - because she needs a buff anyway.
Players recently took to Reddit to flag that Tracer currently has no damage fall-off under 20 meters - inside that range she'll deal full damage, but rather than scaling back gradually, as soon as she hits the 20 metre mark, her damage falls off a cliff. Bastion and Mei had been disabled for a time after game-breaking bugs were discovered, so players assumed Tracer was due to spend some time in Blizzard jail, too, but no – game director Aaron Keller confirms that she’ll remain in the game as “her overall power level has been ok”, and that she’ll be buffed to compensate the power loss from her bug being fixed.
“We’re currently investigating and planning to address this bug in a future patch,” he says. “However, this has seemingly been in the game for the last few builds (we just verified it in the Halloween patch), and while the sharp damage drop-off for Tracer is definitely a bug, her overall power level has been ok. We are not planning to disable Tracer, and when we fix the bug, we will also look at additional changes to her kit to compensate.”
huge_bug_tracer_has_no_fall_off_under_20_meters from r/Overwatch
Tracer began Overwatch 2 nerfed from her previous iteration in the original game, with her pulse pistols doing less damage than before. Since then, various calls have been made online to return some power to her kit, though it's often met with debate. She remains a viable option at higher levels of play if you know what you're doing, though there are undoubtedly better and easier DPS heroes to pick up – like Sojurn, who Blizzard confirms is being looked at.
Blizzard isn't "satisfied" with Overwatch 2's F2P grind either, so it's bringing back free event skins, and more.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Iain joins the GamesRadar team as Deputy News Editor following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When not helping Ali run the news team, he can be found digging into communities for stories – the sillier the better. When he isn’t pillaging the depths of Final Fantasy 14 for a swanky new hat, you’ll find him amassing an army of Pokemon plushies.