Parabellum

Other zones with special abilities will include a helicopter pad that allows you to call in chopper support. This strategic eye in the sky will enable you to identify the whereabouts of the enemy, allowing you to launch coordinated attacks on an unsuspecting foe. Mortar zones, meanwhile, will enable you to pound enemy strongholds before storming them on foot, while airports will give you the option of calling in air strikes.

“Capturing these zones can change the game drastically,” continues Trigub. “Trying to get through an open area like a park will be very hard if the enemy has mortar support. In this situation you’ll want to try and approach the enemy from a different zone.”

Parabellum will feature three distinct playing modes, which should allow you to enjoy the game in a format best suited to your playing style and schedule. As well as Public Warfare mode, there’ll also be two other ways in which to play. Classic mode will bear more than a passing resemblance to Valve’s online flagship, with two teams (terrorists and CTs) fighting on solitary maps.

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