Perfect Dark Zero review

Oh no, Jo! Say it ain't so!

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Xbox Live supports up to 32 players at once (assuming lag doesn't interfere), and maxing out that number is about the only way that it’s fun; even at the smallest setting, most of the scalable maps are too big for a handful of gamers to enjoy. Rare is quick to point out that PDZis not supposed to be Halo 2, and many Master Chiefers will be disappointed in the clunky mechanics of taking cover (particularly when you get thunked on the headpiece while trying to snipe).

Perfect Dark Zero should have been a high-quality centerpiece of the 360 launch lineup, but it's easily outclassed by rival shooters like Call of Duty 2. It has flashes of brilliance, but overall presents a shallow experience with gameplay unworthy of the 360's potential.

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GenreShooter
DescriptionPerfect Dark Zero should have been a high-quality centerpiece of the 360 launch lineup, but it's easily outclassed by rival shooters
Platform"Xbox 360"
Release date1 January 1970 (US), 1 January 1970 (UK)
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