Persona 3 and 4 remasters offer new features like changing difficulty and cutscene recaps
There's a few neat quality of life improvements in the remasters
Persona 3 Portable and Persona 4 Golden will have a bunch of brand-new features when they re-launch early next year.
When the two classic Atlus RPGs make their way to modern systems in January, they'll be accompanied by quality-of-life improvements, as Persona Central first reported earlier today on December 14. As a new video from Atlus announces (by way of Morgana), Persona 3 Portable and 4 Golden's ports will feature smooth performances and high-definition graphics on all systems.
【速報!】『ペルソナ3 ポータブル』『ペルソナ4 ザ・ゴールデン』の価格が、各1,980円(税込)に決定!!Xbox Game PassとXboxシリーズ&Windowsで2023年1月19日に発売!#P3P と #P4G って一体どんなお話なんだ…?ワガハイと一緒に見てみようぜ! pic.twitter.com/hcUI3rcxNYDecember 14, 2022
Next, Persona 3 Portable and 4 Golden will now let players save anywhere, not just at 'Save' points, which is no doubt a blessing for those familiar with the RPGs dungeon grinds. Persona 3 Portable players will also be able to change their difficulty settings on the fly for the first time.
Persona 4 Golden will also have an 'Album' feature, letting you replay cutscenes from certain events. This is actually restricted to Social Link events only though, it seems, but you'll still be able to recap your friendships with Chie, Yusuke, Yukiko, and others from your room at Dojima's house.
There's not too long to wait until the two older Persona games finally debut on modern consoles and PC, as they'll both be launching next month on January 19. At launch, Xbox Series X/S players will be able to play native new-gen versions of Persona 3 Portal and 4 Golden, but there'll unfortunately be no native PS5 versions of the two games.
Check out our ranking of the best Persona games if you're wondering where to start with the series.
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.