Peter Molyneux: Fable II was "rubbish"

The whole point of playing a Fable game is hero evolution - witnessing his or her transformation based on the specific choices and actions you, as the player, make. Only in Fable II, our characters rarely changed how we wanted or expected them to, and there was no reliable way to predict their final look. Go evil and you'd end up with a giant horned beast, when you might have wanted a slick assassin.

Fable III's hero evolution can be planned to a certain degree. Use a lot of magic and your character's complexion will change. Use a lot of guns and your character will grow taller. Use a lot of swords and your character will grow stronger and bulkier. Mix and match as you see fit.

Improving the co-op

Inviting a second hero into your version of Albion for quests and adventures seemed like such a promising concept in Fable II. The reality was incredibly disappointing. Visiting players couldn't bring their own customized hero, but had to settle for being a premade male or female "henchman," and their impact was only noticeable if they happened to murder their friends' spouses of children.

In Fable III, however, the second player can be the first player's spouse. The two can have children together, and make decisions about ruling the kingdom together. Or they can split up and explore the same world separately. Best of all, the second player can import their own, unique hero instead of acting as a generic sidekick.

So, are you sold? Do you think Fable III will improve what was wrong with Fable II? Or did you like the Fable formula exactly the way it already was? Discuss in the comments. Here's the Fable III E3 2010 trailer to get you started:

Jun 23, 2010

TOPICS
CATEGORIES
PRODUCTS
Charlie Barratt
I enjoy sunshine, the company of kittens and turning frowns upside down. I am also a fan of sarcasm. Let's be friends!
Latest in RPG
Fighting a dragon with a sword and shield in Skyrim
Former Skyrim dev says "a lot of the great stuff" in the RPG came from the devs having "quite a bit of freedom" to create what they wanted, even if it wasn't "on schedule"
Yasuke standing in front of a Kofun tomb in Assassin's Creed Shadows
It took me over 20 hours to unlock Yasuke in Assassin's Creed Shadows, and a Kofun turned out to be the perfect training ground
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Kingdom Come Deliverance 2
Reclaiming their crown, pacifist Kingdom Come: Deliverance 2 player beats the whole RPG as "Merciful Henry": 1,741 strikes blocked, 472 knockouts, and zero kills
Top-down screenshot of Monsterpatch, showing a grid-based town with Pokemon-like creatures, GBC graphics and vegetations sprinkled about.
This cozy RPG promises a Pokemon and Stardew Valley mashup with "limitless customization," 208 monsters, and more, so no wonder its Kickstarter was funded in just 16 minutes
Dragon Age: The Veilguard art showing the RPG's companions grouped together
Dragon Age: The Veilguard director is leading an unannounced game for Wizards of the Coast, which recently hinted at more Baldur's Gate
Latest in Features
Patrick Stewart as Professor X in Doctor Strange in the Multiverse of Madness
The classic Fox X-Men are returning in Avengers: Doomsday, and I've got a really bad feeling about this
Thor and Loki in Thor: Ragnarok
After 15 years in the making, Thor and Loki's reunion in Avengers: Doomsday could be the perfect MCU conclusion for the characters
Soft Rains logo with frog drawing
"There is an expectation we're gonna make a little Skyrim": Ubisoft and Bethesda veterans form new studio headed by Skyrim and Fallout designer, debuting with first-person sci-fi and "crunchy mechanics"
Witchbrook screenshot of a library in the magical college with witches flying on brooms
Witchbrook: Everything we know so far about Chucklefish's magical new life sim
The village green in Atomfall
My first 3 hours in Atomfall feel playing Fallout 3 for the first time, and if you don't check it out I'm legally obliged to bash you with a cricket bat
The Demon's Hand
League of Legends' take on Balatro is one of its best mini-games yet – and it's also exactly what's wrong with this era of League of Legends