After selling out of the Switch at launch, Nintendo knows rapidly increasing production to meet demand for the Switch 2 "will not be easy"

Nintendo Switch ad showing Bowser and Bowser Jr, the latter playing on a Switch while the former watches with a surprised expression on his face
(Image credit: Nintendo)

Nintendo is already looking ahead to the long-awaited Switch 2 release and what difficulties may come along with it, including the probability that the new console will sell out much like its predecessor did in 2017.

Speaking in a Q&A following Nintendo's latest financial results (translated via DeepL and Google), company president Shuntaro Furukawa explains that Nintendo is preparing to "meet as much demand as possible" with the Switch 2. He explains that the company plans to gauge consumers' interest in the console based on reactions to the information that's set to be revealed during the upcoming Nintendo Switch 2 Direct on April 2, as well as those observed from the hands-on Switch 2 Experience events, which will be held worldwide.

Furukawa concludes that, as was the case with the original Switch, it "will not be easy" to quickly "increase production capacity" of the console – but Nintendo's past experience is making preparations for the release a bit less daunting. For now, the company plans to continue with its preparations in order to "respond as quickly as possible" to the demand.

It's sure to be a massive launch for Nintendo if the first console's release offers anything to go by. The Switch recently cleared more than 150 million sales in total, putting it right behind the best-selling consoles of all time – Nintendo's own DS and the PlayStation 2 from Sony. Only time can tell for certain how the Switch 2 will slot into the list itself, however, but it's safe to say that countless fans globally are waiting for the device.

Explore some of the best upcoming Switch games to look forward to.

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Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.